| Post/Author/DateTime | Post |
|---|---|
| Haakon the Airlord04-20-04, 03:24 PM | Also known as the useless golem......... Clothing Golem Medium Construct Hit Dice: 1d10+20 (30 hp) Initiative: +1 Speed: 20 ft. (can’t run) Base Attack/Grapple: +0/-2 Attack: Slam -2 melee (1d3-2) Full Attack: 2 Slams -2 melee (1d3-2) Space/Reach: 5 ft. /5 ft. Special Attacks: ----- Special Qualities: Cloth Structure, low-light vision, 60 ft. darkvision, vulnerability to fire, construct traits Saves: Fort +0, Ref +1, Will -2 Abilities: Str 6, Dex 12, Con --, Int --, Wis 6, Cha 1 Skills: -- Feats: -- Environment: Any Organization: Any Challenge Rating: 1/2 Treasure: None Alignment: Always Neutral Advancement: 2-4 HD (Medium) Clothing Golems are built from a set of clothes. They appear as clothes that walk around on their own. Combat: Cloth Structure (Ex): A clothing Golem takes half damage from bludgeoning weapons and one-quarter normal damage from piercing weapons. However, it take double damage from slashing weapons. Construction A clothing golem costs 100 gp to make, plus the cost of the clothes used to make it (see the PHB). It requires the creator to be able to have the Craft Construct feat, and be able to cast 2nd-level arcane spells. The creator must also cast unseen servant at the end of the creation ritual, which takes one day. |
| ieattrollsforbreakfast04-20-04, 03:28 PM | A little misprint there, it says it takes 1/4 and double damage from piercing weapons. Otherwise it looks good, but I don't think it should be craftable at 1st level. Things like the Homunculus are only marginally more powerful and require 4th level caster. I think its probably better at 2nd level or 3rd. A golem, no matter how weak, is still a useful servant. |
| Donnavin Snowolf04-21-04, 02:07 AM | Probably vulnerable to fire. I'd also give it a bonus to grappling. Especially if you can get someone to put it on! That'd be an interesting trap. |
| Haakon the Airlord04-23-04, 12:20 PM | http://www.geocities.com/edymnionii/FBBump.txt |
| NightScreamer2004-23-04, 12:34 PM | *is mesmorized by the flaming bump...* ...pretty... *pulls himself away for a second to open his mouth* Quite funny, like the Tatterdeminal from MM2 It should have some kind of strange ability if someone accidently puts the clothes on like said above...like if a Clothing Golem wins a grapple check he controls the wearer's movement and actions for that round...mmm...fun... |
| vebor04-23-04, 02:42 PM | Make a clothing golem out of a nobles outfit. Command it to stand still until the noble wears it, then have it strangle him. |
| Teh Lurv04-23-04, 03:54 PM | This is a nifty monster! It would definately see use as guards for urban nobles and mages who don't want to attract attention with Iron Golems and the like. Since it is cloth and animate, you might want to give it a smother ability like a cloaker has. That is, if it gets a grapple on a PC, it can wrap itself around the face and try and suffocate it. |