Commoner 1 (CR 31) [Archive] - Wizards Community

Post/Author/DateTimePost
Pitiless_Interfector

06-13-07, 03:27 PM
I've got a challenge for you. Let's see who can design the most outrageously overpowered 1st level commoner. You can use any template you want, as long as it's not from a campaign setting besides Eberron. It has to follow all the rules (no vampire liches, for example), and can't have any Racial Hit Dice. But otherwise, go for it. (If you win, you get a cookie)
KillerVole

06-13-07, 03:52 PM
Apply the Half-Dragon Template... 15 times! Once for each core dragon, then pick five more from Draconomicon.
+120 Str, +30 Con, +30 Int, +30 Cha
+60 Natural Armor
Stats:
15/2 dragon
Medium Dragon
Hit Dice: 1d4+15+6 (24 hp)
Initiative: +0
Speed: 30 ft. (6 squares)
Armor Class: 70 (+0 Dex, +60 natural), touch 10, flat-footed 70
Base Attack/Grapple: +0/+0
Attack: Bite +55 melee (1d6+55)
Full Attack: Bite +55 melee (1d6+55) and 2 claws +50 melee (1d4+27)
Space/Reach: 5 ft./5 ft.
Special Attacks: Breath Weapon x15 (each 1/day, 6d8 damage, reflex DC 17 half)
Special Qualities: Darkvision 60 ft, Low-light vision, immune to sleep and paralysis, immune to acid, electricity, fire, and cold
Saves: Fort +15, Ref +0, Will +0
Abilities: Str 131, Dex 11, Con 41, Int 40, Wis 10, Cha 40
Skills: Climb +59, Craft (any five) +19, Handle Animal +19, Jump +59, Listen +4, Profession (any five) +4, Ride +4, Spot +4, Swim +59, Use Rope +4,
Feats: Toughness x2
Environment: Cities, towns, dungeons, wherever the heck it wants to be!
Organization: Solitary or angry mob (as many as needed)
Challenge Rating: 31
Treasure: none
Alignment: any
Advancement: By character class
Level Adjustment: +45
whitishknight

06-13-07, 03:59 PM
:eek: yikes
rironin

06-13-07, 04:09 PM
Hopefully he won't run into a wizard with magic missile!
Ecureuil_Diabolique

06-13-07, 04:13 PM
Apply the Half-Dragon Template... 15 times! Once for each core dragon, then pick five more from Draconomicon.
+120 Str, +30 Con, +30 Int, +30 Cha
+60 Natural Armor
Stats:
15/2 dragon
Medium Dragon
Hit Dice: 1d4+15+6 (24 hp)
Initiative: +0
Speed: 30 ft. (6 squares)
Armor Class: 70 (+0 Dex, +60 natural), touch 10, flat-footed 70
Base Attack/Grapple: +0/+0
Attack: Bite +55 melee (1d6+55)
Full Attack: Bite +55 melee (1d6+55) and 2 claws +50 melee (1d4+27)
Space/Reach: 5 ft./5 ft.
Special Attacks: Breath Weapon x15 (each 1/day, 6d8 damage, reflex DC 17 half)
Special Qualities: Darkvision 60 ft, Low-light vision, immune to sleep and paralysis, immune to acid, electricity, fire, and cold
Saves: Fort +15, Ref +0, Will +0
Abilities: Str 131, Dex 11, Con 41, Int 40, Wis 10, Cha 40
Skills: Climb +59, Craft (any five) +19, Handle Animal +19, Jump +59, Listen +4, Profession (any five) +4, Ride +4, Spot +4, Swim +59, Use Rope +4,
Feats: Toughness x2
Environment: Cities, towns, dungeons, wherever the heck it wants to be!
Organization: Solitary or angry mob (as many as needed)
Challenge Rating: 31
Treasure: none
Alignment: any
Advancement: By character class
Level Adjustment: +45

Can you apply the Half-Dragon template more than once? It is a Half-Dragon after all.
captianhowdy

06-13-07, 04:13 PM
Add the Gravetouched Ghoul template and then the Evolved template, ooooh, 100 times (perfectly legal). And for the hell of it lets spell-stitch him.

d12
AC: +102
+202 Str +4 Dex +2 Int +4 Wis +202 Cha
All the Spell resistance, turn resistance, Slas, Sus, Exs
CR 103

No added HD, but yeah, try to hit it :rolleyes:
Archmage_of_Blood

06-13-07, 04:18 PM
Add the Gravetouched Ghoul template and then the Evolved template, ooooh, 100 times (perfectly legal). And for the hell of it lets spell-stitch him.

d12
AC: +102
+202 Str +4 Dex +2 Int +4 Wis +202 Cha
All the Spell resistance, turn resistance, Slas, Sus, Exs
CR 103

No added HD, but yeah, try to hit it :rolleyes:

May as well throw paragon on there too. Why not?
captianhowdy

06-13-07, 04:20 PM
Hah, I would but I dont think Ive ever actually found that to be honest.
Archmage_of_Blood

06-13-07, 04:21 PM
Epic Level Handbook.
Hellsbells

06-13-07, 04:30 PM
The half-dragon template can be added multiple times and it can be added to dragons (which the template turns it into), its called fourth dragon, eighth dragon, etc.
Hellsbells

06-13-07, 04:31 PM
Heres my immpossible commoner, make it a really cute little beggar girl whose asking for food then see the players diffeat it.:D
Thiez

06-13-07, 05:32 PM
Heres my immpossible commoner, make it a really cute little beggar girl whose asking for food then see the players diffeat it.:D

I play a Chaotic Evil Orc Fighter. He is fairly unimpressed by the stinking human female. He would be offended to have children that weak, and thinks that by slaying your beggar girl he would surely do her father a favor, where-ever he is :P
Lyinginbedmon

06-13-07, 06:08 PM
Given the kid, I doubt the parents would be ones to mess with
Orchomenos

06-14-07, 09:21 AM
No race specific?
Why go with half-dragons when you can go with true dragons?
Prismatic Great Wyrm (http://www.systemreferencedocuments.org/35/sovelior_sage/epicNonAbominations.html#prismatic-dragon) Commoner 1. CR 67.

EDIT: Dammit, overread this rule: and can't have any Racial Hit Dice
lint trap

06-14-07, 09:47 AM
The Multiheaded template from Savage Species could be interesting on this one.
SlanderPanic

06-14-07, 09:59 AM
Human expert 1/commoner 1/druid 30, neutral good.
Sacred Vow, Vow of Poverty, Nymph's Kiss, Touch of Golden Ice, Natural Spell, Exalted Wild Shape, Dragon Wild Shape, Oaken Resilience.

CR 31.

You didn't say they couldn't have levels in other classes, PI. And, let's face it, no creature that can be taken down by one or two castings of magic missile deserves a CR greater than 4, no matter how high its Strength score is.
Hellsbells

06-14-07, 10:25 AM
I play a Chaotic Evil Orc Fighter. He is fairly unimpressed by the stinking human female. He would be offended to have children that weak, and thinks that by slaying your beggar girl he would surely do her father a favor, where-ever he is :P


OK but if your playing a more standard campaign were your the good guys then they wouldn't be able to. And if your playing an anti-hero campaign just make her asmodeus in disquise, he could still be a commoner if the DM wanted him to be.
Hellsbells

06-14-07, 10:35 AM
Or we could just DM vito it and make them immortal. Theres also this option (this isn't my idea, i dont remember whos it is but i take no credit for it) make it a commoner lvl 50+, your PCs are about to lose that bar fight.
SlanderPanic

06-14-07, 11:01 AM
Commoner 1/Dungeon Master 1.
CR ∞½.
snakeman830

06-14-07, 11:32 AM
Add the Gravetouched Ghoul template and then the Evolved template, ooooh, 100 times (perfectly legal). And for the hell of it lets spell-stitch him.

d12
AC: +102
+202 Str +4 Dex +2 Int +4 Wis +202 Cha
All the Spell resistance, turn resistance, Slas, Sus, Exs
CR 103

No added HD, but yeah, try to hit it :rolleyes:

This one wouldn't fall to a low-level wizard cacsting Magic Missle. Magic missle allows spell resistance.

Now, add Paragon templte and you have:
+217 Str, +19 Dex, + 19 Int, +15 Wis, +217 Cha
Spell Resistance 143 (or more, if the already added templates give you higher)
Fast healing 20
DR 10/Epic
+24 AC (not including the +5 natural that overlaps with previous NA)
+25 on attack rolls
+20 melee and thrown damage
etc.

Oh, and 24 HP.
SlanderPanic

06-14-07, 12:10 PM
Crystal shard it. 1d6/power point piercing damage on a ranged touch attack with no save and no SR.

Dead in one round from a first-level power.

Psionics aren't your style? I could break out the ol' Spell Compendium and toss out some orb spells. No saves, no SR. A maximized, explosive orb of force would do the trick nicely.
Lyinginbedmon

06-14-07, 12:17 PM
I'm guessing we shouldn't count LA into the Commoner 1 part
snakeman830

06-14-07, 12:22 PM
Crystal shard it. 1d6/power point piercing damage on a ranged touch attack with no save and no SR.

Dead in one round from a first-level power.

Psionics aren't your style? I could break out the ol' Spell Compendium and toss out some orb spells. No saves, no SR. A maximized, explosive orb of force would do the trick nicely.

Hey, I didn't say it was invincible, I just said Magic missle won't touch it short of epic levels.

As is, those all require a touch attack. His touch AC isn't so low. Besides, if you hit him, you'd better kill him in one hit, else he's at full health next round. Better hope he doesn't get to ready an action to cast GDM right in your face.
ArochanoX

06-14-07, 01:26 PM
4 times half dragon (for energy immunities)
ooze creature (for extra hit points)
some incorporeal undead template (for incorporeal immunities)
paragon (for all the nice goodies)
the rest for evolved undead (for more goodies)

No books now, so I don't know if it's even legal, but I'll check it out this weekend.
Karish

06-14-07, 01:33 PM
Can you apply the Half-Dragon template more than once? It is a Half-Dragon after all.

Two half dragons breed. Still half Dragon, Just the Dragon half is half and half. Repeat the process with a Half Dragon of every variety.
SilverFoxKnows

06-14-07, 01:35 PM
Can you apply the Half-Dragon template more than once? It is a Half-Dragon after all.

My thoughts exactly. To get the benefits of being a Half-Dragon you need to be half, not 1/15th. As DM, I would probably smack anyone who suggested it before kicking them out of the house.

This belongs on the CO Board.
Johnny_Angel

06-14-07, 01:39 PM
1) use a Grey Elf, a Dwaf, or a Half-Orc as the commoner's race (no particular reason)

2) add the Feral template from Savage Species in order to make the commoner a Monstrous Humanoid

3) add Paragon

4) add the Monster of Legend Template from MM2; for one of the special abilities, pick the ability to cast cleric spells

5) have the commoner now go through the ritual to become a Dragonborn (Races of Dragon)

6) add Monster of Legacy from Weapons of Legacy

7) add the Half-Dragon Template for each type of Dragon in every book which isn't part of the Eberron setting (op's preference)

8) add the amphibuous template from Stormwrack -just for more flavor

9) add the winged template from Savage Species

10) add the psuedonatural template

11) add the half-celestial template

12) add the saint template


(I'm sure there's more, but I'll stop there)


edit: I almost forgot, don't forget to throw in the multiheaded template somewhere along the line.
captianhowdy

06-14-07, 05:40 PM
This one wouldn't fall to a low-level wizard cacsting Magic Missle. Magic missle allows spell resistance.

Now, add Paragon templte and you have:
+217 Str, +19 Dex, + 19 Int, +15 Wis, +217 Cha
Spell Resistance 143 (or more, if the already added templates give you higher)
Fast healing 20
DR 10/Epic
+24 AC (not including the +5 natural that overlaps with previous NA)
+25 on attack rolls
+20 melee and thrown damage
etc.

Oh, and 24 HP.


Thanks.

And as for the "half dragon" issue, i think in Savage Species it details that this CAN be done. a half blue half red dragon commoner would be 1/4 red and 1/4 blue
InkBlot

06-14-07, 06:27 PM
Crystal shard it. 1d6/power point piercing damage on a ranged touch attack with no save and no SR.

Dead in one round from a first-level power.
First of all, in psionics the manifester level is far more important than the power level, because of augmentation and the power point cap (you can only spend power points up to your ML).

Second of all, 1d6 isn't enough to get through it's DR 10/Epic. The shard of crystal you make with the crystal shard power is a physical attack, not an energy attack, spell, or power attack, and so it doesn't automatically bypass DR.
Lionhearted

06-14-07, 07:04 PM
Hm, how about a greatwyrm paragon force dragon in humanoid form?
or maybe just a demi-god that happens to be a little girl :angel:
Lyinginbedmon

06-14-07, 07:13 PM
or maybe just a demi-god that happens to be a little girl :angel:

I direct your attention to ID38 (http://boards1.wizards.com/showpost.php?p=9812755&postcount=1), because if she says that she's a 1st level Human Commoner, you had darn well better believe her
snakeman830

06-14-07, 10:06 PM
Isn't the most recent incarnation of Pun-pun a 1st level commoner?
Lyinginbedmon

06-15-07, 02:30 PM
Or Erudite, or virtually any other class, but yes, yes he is ;)
JiCi

06-15-07, 02:41 PM
Add the Gravetouched Ghoul template and then the Evolved template, ooooh, 100 times (perfectly legal). And for the hell of it lets spell-stitch him.

d12
AC: +102
+202 Str +4 Dex +2 Int +4 Wis +202 Cha
All the Spell resistance, turn resistance, Slas, Sus, Exs
CR 103

No added HD, but yeah, try to hit it :rolleyes:Nice one. It's also a good way to create a recurring villain.
Thiez

06-16-07, 09:40 AM
Nice one. It's also a good way to create a recurring villain.

You'll want to find a way to give that guy unholy thoughness (Use Charisma modifier as if it were a Con modifier).
captianhowdy

06-16-07, 10:41 AM
You'll want to find a way to give that guy unholy thoughness (Use Charisma modifier as if it were a Con modifier).

If he were a Ghost, would that due for power?
Secrets Untold

06-18-07, 04:20 PM
Ahem...

1) Symbiote with another commoner 1. Apply the following steps to both creatures. (Monstrous Humanoid)
2) Reptilian (Monstrous Humanoid)
3) Winged (Monsterous Humanoid)
4) Add the 27 different Half-Dragon templates from Dracominicon and the MM1 alone. Add any others that you have acess to. (Dragon)
5) Half Fiend (If you can, use the Feindish Variety alternates from Wizards. All of them) (Outsider)
6) Half Celestial (Outsider)
7) Multiheaded, as many as you can.
8) Gelatinous Creature (Abberation)
9) Paragon (Abberation)
10) Spectral (Undead)
11) Anything else.

I'm not working out the CR or stats on that, so if anyone else would like to, be my guest.

EDIT: It would actually work better if you dropped Spectral, moved the Half-Dragons up after Paragon, and took Dracolich. Then you could take Spell-Stiched and any other corporeal undead templates. Fun.
Archmage_of_Blood

06-18-07, 07:03 PM
Sounds fun. Have to stat that out this summer.
savant_warlord13

06-18-07, 08:18 PM
Add the Gravetouched Ghoul template and then the Evolved template, ooooh, 100 times (perfectly legal). And for the hell of it lets spell-stitch him.

d12
AC: +102
+202 Str +4 Dex +2 Int +4 Wis +202 Cha
All the Spell resistance, turn resistance, Slas, Sus, Exs
CR 103

No added HD, but yeah, try to hit it :rolleyes:

try to hit it? Orb of fire
JiCi

06-18-07, 09:21 PM
try to hit it? Orb of fire:rofl:

Nice one man, although the commoner gets the last laugh if it's a ghost instead of a ghoul, because it gains the same increase but as a deflection bonus. Transdimensional, Intensified and Twinned Orb of Fire ? pah... good luck...
snakeman830

06-18-07, 09:27 PM
Ahem...

1) Symbiote with another commoner 1. Apply the following steps to both creatures. (Monstrous Humanoid)
2) Reptilian (Monstrous Humanoid)
3) Winged (Monsterous Humanoid)
4) Add the 27 different Half-Dragon templates from Dracominicon and the MM1 alone. Add any others that you have acess to. (Dragon)
5) Half Fiend (If you can, use the Feindish Variety alternates from Wizards. All of them) (Outsider)
6) Half Celestial (Outsider)
7) Multiheaded, as many as you can.
8) Gelatinous Creature (Abberation)
9) Paragon (Abberation)
10) Spectral (Undead)
11) Anything else.

I'm not working out the CR or stats on that, so if anyone else would like to, be my guest.

EDIT: It would actually work better if you dropped Spectral, moved the Half-Dragons up after Paragon, and took Dracolich. Then you could take Spell-Stiched and any other corporeal undead templates. Fun.

2 problems I spot right now.

1. Multi-headed template always adds HD (1 per head)

2. Paragon template doesn't change type (at least, the one in the ELH doesn't) Or, is this just repeating what the type is?

Oh yeah, add Insectile to that somewhere.

Does anyone else realize just how wierd this guy would look?
dknight100

06-18-07, 10:11 PM
i cant draw for peanuts. i probably couldnt even draw peanuts. but i think someone who can needs to come up with an artist's impression.