Concerning Advanceing Monsters... [Archive] - Wizards Community

Post/Author/DateTimePost
Aleister Crowley

02-01-06, 09:14 AM
What I have read, it seems to me that, monsters that advance and get a new con mod will apply it to all its HDs.

ex from MM2, Example of Monster Advancement, page 21
Old: 6d8+12 (Con 14)
New: 13d8+52 (Con 18)

14 con gives +2 mod, and "6*2 = 12"
18 con gives +4 mod, and "13*4 = 52"

So according to MM2 the new mod applies to all HDs. I thought that seemed alittle strange, and just want to get if confirmed that it is the right way to do it.

I am working on a Monster making program, so I want to be sure to get it right :)
dok

02-01-06, 12:10 PM
Constitution bonus applies retroactively not only to monsters, but to PCs as well; you have correctly read the examples and identified the rule.
Slagger the Chuul

02-01-06, 12:45 PM
Constitution bonus applies retroactively not only to monsters, but to PCs as well; you have correctly read the examples and identified the rule.

Seconded. Your friendly neighbourhood barbarian can tell you all about the way changes to Constitution affect your hit points.
Aleister Crowley

02-01-06, 04:31 PM
So it applies to PCs aswell, it is quite funny cause recently we decided to make con changes apply retroactively in our gaming group, believing that it didn't apply retroactively :) We just thought it was easier that way.