| Post/Author/DateTime | Post |
|---|---|
| Radijs07-28-05, 01:39 AM | I've noticed that the spells create undead and create greater undead do not grant you control over the summoned creatures. If I were a necromancer what would be the best way to gain long-term control over any kind of creature that I created this way? |
| Sildatorak07-28-05, 04:21 AM | Casting a heightened command undead is your best bet. It is basically charm person for your rotting friends, but with a 1 day/level duration. |
| Radijs07-28-05, 04:25 PM | I guess so. I suppose once I've commanded the undead once and I recast the spell before the other one ends I can reasonably ask him to fail his will save on purpose. Waitaminute..... *Gets out BoVD* Hmmm yes the master ring and the slave ring. That might work if I manage to train my undead over time..... If its a good undead slave I will give him HP and treats. If he's a bad undead I will hurt him badly. |
| spoogemonkey08-01-05, 03:22 PM | this is one of my pet peeves.... how they nerf Necromancy... as if... by the time you are 6th level and can make a skeleton.... it would be too powerful if you could Control it, too.... poppycock!! By then Druids are summoning Dire Bears!!! |
| Sildatorak08-01-05, 04:35 PM | The zombies and skeletons animated with animate dead are automatically under your control. It is just create undead and create greater undead that makes for uncontrolled minions to be. |