| Post/Author/DateTime | Post |
|---|---|
| The Vorpal Tribble10-07-06, 02:47 PM | Devil's Kine http://www.sandersphotos.com/GHOST%20RIDERS.jpg Yippie yi ohhhh, yippie yi yaaaaay... Huge Magical Beast (extraplanar) Hit Dice: 12d10+96 (162 hp) Initiative: +2 Speed: Fly (See 'One Step Ahead') (average) Armor Class: 22 (+2 dex, +12 natural, -2 size), touch 10, flat-footed 20; or 13 (+2 dex, +3 deflection, -2 size), touch 13, flat-footed 11 Base Attack/Grapple: +12/+30 Attack: Gore +20 melee (3d6+15); or incorporeal gore +12 melee touch or +20 melee against incorporeal foes (3d6 nonlethal or 3d6+15 against incorporeal foes) Full Attack: Gore +20 melee (3d6+15); or incorporeal gore +12 melee touch or +20 melee against incorporeal foes (3d6 nonlethal or 3d6+15 against incorporeal foes) Space/Reach: 15 ft./10 ft. Special Attacks: Brand of hell, ferocity, hell's veil, stampede, stormbred Special Qualities: Darkvision 100 ft., low-light vision, one step ahead, resistance to electricity and fire 15 Saves: Fort +16, Ref +10, Will +8 Abilities: Str 31, Dex 14, Con 26, Int 5, Wis 14, Cha 17 Skills: Intimidate +10, Listen +8, Spot +10 Feats: Diehard, Endurance, Improved Overrun, Iron Will, Power Attack Environment: Any lower plane or aerial Organization: Solitary or Devil's Herd (6–30 devil's kine plus 6-100 1st-level ghost commoners and 1-20 5th level ghost commoners. Each rider sits upon a fiendish light horse ghost, bypassing normal rules for the template) Challenge Rating: 12 Treasure: None Alignment: Usually lawful evil Advancement: 13-30 HD (Huge) Level Adjustment: - Those of a devil's herd appear as monsterously huge cattle of pitch black fur covering over mountainous muscles. Their eyes are red and flicker like liquid fire. Great curved horns protrude from each side of the head, black as pitch and shiney, with ends sharper than a razor. Their hooves come to sharp points which appear to be made of steel. On the back haunches of the cattle an evil symbol blazes forth in eternally burning fire, the brand of Hell. The devil's herd is a punishment inflicted on men of field or farm whom gave themselves to neither good nor evil, but had too many unsavory leanings and possessed of too many past misdeeds to escape the pull of the hells. As thus their souls were not to suffer agonizing torture, nor to be absorbed within the nature of the lower planes, but instead condemmed to an eternity of exhaustive toil and sweat. They must forever try to catch the devil's herd across the endless skies. A devil's herd speaks common and infernal. The kine stand more than 12 feet tall at the shoulder and are 16 to 20 feet long. They weigh between 8,000 and 12,000 lbs. Combat A devil's kine, though more than eager to do battle, tend to keep to their task of leading on those behind them. However, if one of the horseman attempt to cease the chase the herd turns to persue, mowing him down mercilessly. Brand of Hell (Su): Each devil's kine has its own brand to show which devil lord or group of demons have dominion over the herd. Good aligned creatures that touch a devil's kine marked by a brand with a natural weapon automatically take 2d6 fire damage per round, and neutral creatures 1d6. The herd must obey any command given them by the lord as if Dominated. A devil's kine is otherwise completely immune to compulsions. Ferocity (Ex): A devil's herd kine is such a tenacious combatant that it continues to fight without penalty even while disabled or dying. Hell's Veil (Su): A devil's herd may become invisible and incorporeal at will, automatically gaining one state with the other. They gain the incorporeal subtype and can only be harmed by other incorporeal creatures, magic weapons, powers, spells, spell-like abilities, and supernatural abilities. They have a 50% chance to ignore any damage from a corporeal source, except for force effects or attacks made with ghost touch weapons. They can pass through solid objects, but not force effects, at will. Their attacks ignore natural armor, armor, and shields, but deflection bonuses and force effects work normally against them. An incorporeal herd always moves silently and cannot be heard with Listen checks if they don’t wish to be. A devil's herd can allow individual Neutral or Evil aligned beings to see them while still being unseen by others. These individuals that are specially picked to be seen must succeed on a DC 19 will save or be shaken for the duration of the herd's presence. The save DC increases by 2 for each five kine in the herd. This ability is subject to the invisibility purge spell and similiar abilities, though once out of range or the affect has worn off they may become invisible once again. One Step Ahead (Su): A devil's herd kine always flies up to ten feet faster than those chasing them. This does not disallow one from transporting within their midst however. Stampede (Ex): A devil's herd literally runs over anything of Huge size or smaller that gets in their way, dealing 3d12 points of damage for each five kine in the herd (Reflex DC 26 half). The save DC is Strength-based. Stormbred (Ex): A devil's herd with 10 or more kine automatically produce horrible storms by their mere presence. This acts as the Control Weather spell, with the herd appearing just as the storm has built up. Skills: A devil's kine gains a +6 racial bonus on intimidate checks. |
| Lord_Canius10-07-06, 04:14 PM | Looks good. I had some trouble understanding whether the herd of devil cows WAS the deposed cowboys or their punishment at first, but I figured it out soon enough. The wording is a little snakey, twisting upon itself a tad. You may want to take a look at that. Other than that, completly awesome, as always Tribs. |
| The Vorpal Tribble10-07-06, 04:18 PM | Looks good. I had some trouble understanding whether the herd of devil cows WAS the deposed cowboys or their punishment at first, but I figured it out soon enough. The wording is a little snakey, twisting upon itself a tad. You may want to take a look at that. Other than that, completly awesome, as always Tribs. *blinks* Haven't you heard the song? :eek: |
| Lord_Canius10-07-06, 04:27 PM | Sadly, no. Educate me Tribs. |
| The Vorpal Tribble10-07-06, 04:36 PM | Log on to AIM and I'll send it to you. I looked for it online to find a link, but they all require you download some special player. So from this I can only assume its old enough to be legal to pass around. |
| Lord_Canius10-07-06, 04:45 PM | I'm on the computer at my fathers place of business, so I'm afraid I can't get on AIM untill tommorow. For now though, I'll stop clogging up your thread by PM'ing you my AIM address, so you can contact me once I return. |
| ChimericPhase10-08-06, 03:10 AM | Vorpal, I'm curious about this song as well .. being a huge fan of storytellling folk songs, I can only guess this is one of the same? AIM me and I'll accept a file xfer. |
| ziggy_killroy10-08-06, 03:34 AM | But what would those Ghost Riders and their mounts be? Petitioners mounted on more petitioners? Or ghosts on ghosts? I think I'm gonna go listen to Ghost Riders in the Sky some more and giggle. Thanks. |
| The Vorpal Tribble10-08-06, 09:30 AM | Vorpal, I'm curious about this song as well .. being a huge fan of storytellling folk songs, I can only guess this is one of the same? AIM me and I'll accept a file xfer. Wow, and I thought everyone would know it. Its one of the more famous classical country songs. Its Johnny Cash sung, folks! Its also played all over the place during Halloween... But sure, I'll look about for you, Chimceric. But what would those Ghost Riders and their mounts be? Petitioners mounted on more petitioners? Or ghosts on ghosts? Ghosts on ghosts I presumed (points to Organization) |
| ziggy_killroy10-08-06, 10:27 AM | Wow, and I thought everyone would know it. Its one of the more famous classical country songs. Its Johnny Cash sung, folks! Its also played all over the place during Halloween... But sure, I'll look about for you, Chimceric. Ghosts on ghosts I presumed (points to Organization) Shows me for skipping that part. Just to pick nits with you, Stan Jones wrote (Ghost) Riders in the Sky. Covers have been made by dozens of bands and singers, including the timeless Man in Black. |
| The Vorpal Tribble10-08-06, 10:45 AM | Shows me for skipping that part. Just to pick nits with you, Stan Jones wrote (Ghost) Riders in the Sky. Covers have been made by dozens of bands and singers, including the timeless Man in Black. Yeah, well, he's the only one to date thats done it justice in my oh so humble opinion ;) |
| highbulp10-08-06, 02:05 PM | Awesome! I love that song. Now if only I had a way to fit it into my campaign... |
| The Livewire10-08-06, 02:06 PM | Gods, People not knowing this song, makes me feel old That said, I'm going to steal this and modify it for Valenar Elves in the Mourning. Thanks :-) |
| ChimericPhase10-08-06, 03:27 PM | I probably do know it, but I didn't have the lyrics memorized at the time of the post, and you negelected to mention the name of the song! I'm guessing now, from all the talk, it must be Ghost Riders in the Sky? |
| bhu10-08-06, 06:01 PM | The Lyrics are all over the net so I'm assuming they're okay to post: An old cowboy went riding out one dark and windy day Upon a ridge he rested as he went along his way When all at once a mighty herd of red eyed cows he saw A-plowing through the ragged sky and up the cloudy draw Their brands were still on fire and their hooves were made of steel Their horns were black and shiny and their hot breath he could feel A bolt of fear went through him as they thundered through the sky For he saw the Riders coming hard and he heard their mournful cry Yippie yi Ohhhhh Yippie yi yaaaaay Ghost Riders in the sky Their faces gaunt, their eyes were blurred, their shirts all soaked with sweat He's riding hard to catch that herd, but he ain't caught 'em yet 'Cause they've got to ride forever on that range up in the sky On horses snorting fire As they ride on hear their cry As the riders loped on by him he heard one call his name If you want to save your soul from Hell a-riding on our range Then cowboy change your ways today or with us you will ride Trying to catch the Devil's herd, across these endless skies Yippie yi Ohhhhh Yippie yi Yaaaaay Ghost Riders in the sky Ghost Riders in the sky Ghost Riders in the sky |
| moto10-08-06, 06:13 PM | Actually, in the movie blues brothers, that was the best version of it. Anyways good go at it. |
| DebiHuman10-10-06, 07:18 PM | Just to point out -- kine is plural. Herd is single. See your combat section: it should read, "a Devil's herd " rather than "a devil's kine". See also Ferocity where it should read "a member of the devil's kine..." (At least this way you don't have to make a distinction between cows and bulls). <<The devil's herd is a punishment inflicted on men of field or farm whom gave themselves to neither good or evil, but had too many unsavory leanings and possessed of too many past misdeeds to escape the pull of the hells. >> I am confused. It seems like the the devil's herd IS inflicted on men who gave me themselves to evil - otherwise why mention the unsavory leaning or misdeeds? This seems contradictory or else it needs a better explanation. Also, it should be "either..or" or "neither...nor". Debby |
| The Vorpal Tribble10-11-06, 10:05 AM | I am confused. It seems like the the devil's herd IS inflicted on men who gave me themselves to evil - otherwise why mention the unsavory leaning or misdeeds? This seems contradictory or else it needs a better explanation They had 'leanings' and 'many misdeeds'. This is very neutral. Good folks go out of their way to be good, evil golks go out of their way to be evil. Neutral folks aren't really either. These guys had done a few evil things in their past and not much good, but on the whole weren't 'all that bad'. However, it was enough for them to still be noticed by the Hells. This is actually a very common state. Also, it should be "either..or" or "neither...nor". *adds the forgotten N...* |