CR for my first Psionic Monster [Archive] - Wizards Community

Post/Author/DateTimePost
magicbehere

11-12-04, 07:28 PM
Ravagers
Small Aberration (Psionic)
Hit Dice: 3d6+3 (12 HP)
Initiative: +5
Speed: 20 ft. (4 squares), climb 20 ft. (4 Squares)
Armor Class: 12 (+2 Dex, +1 Size), touch 13, flat-footed 11
Base Attack/Grapple: +1/-5
Attack: Bite +1 melee 1d4-1
Full Attack: Bite +3 melee 1d4-1 and 2 Claws +3 melee 1d3-1
Space/Reach: 5 ft./5 ft.
Special Attacks: Psi-like abilities
Special Qualities: Darkvision 60ft
Saves: Fort +1, Ref +2, Will +4
Abilities: Str 8, Dex 14, Con 12, Int 12, Wis 14, Cha 16
Skills: (Involving Hide, Move Silently, Spot, Listen and Climb)
Feats: Improved Initiative, Weapon Finesse (Natural Weapons)
Organization: Gang (4-9)
Environment: Any Underground
Challenge Rating: (Don’t know yet)
Treasure: Standard
Alignment: Usually Evil
Advancement: (Don’t know yet)

Psi-like abilities: At will – Entangling Ectoplasm, 3/day – Ego Whip (DC 15).
Manifester level 3rd. The save DCs are Charisma-based.

Tactics: Ambush and use Entangling Ectoplasm. Once target(s) are entangled Ego Whip until limit is reached. If targets still have Cha scores above 0 some move in to use their bite and claw attacks while some stay back to ensure they stay entangled.
Reklin Hace

11-12-04, 08:31 PM
Could you describe what its actually like? What it looks and acts like is the monster. Not just that stats. My brain Longs for the info!
magicbehere

11-12-04, 09:36 PM
"Ravager" is the name given to the Fih'high by the surface races due to their tendecy to ravage the landscape for everything and anything they have a remote intrest in.

Ravagers stand 3'5'' tall on average. Their skin is pale white and semitranparent due to lack of sunlight and it has a glossy sheen.
Besides their skin condition they appear as attractive minature humans with claws on their hands and feet and fangs. Their hair colours range between Pink, Purple and Blue. The Ravager life cycle is the same as the human.

They wear the armor of their fallen prey if they can make it fit and are know for collect all sort of things. They work in groups to create vast underground store houses that can contain everything from bones and body parts to ancient text and magic items.

In Ravager society the person who knows the most is always in charge. Mating rituals include finding gifts for their perspective mates and both males and females engadge in this practice. Childern are raised by their grandparents who are too old to go on excurtions and serve as record keepers and teachers while the adults go on missions to find new things.

Ravangers will sometimes trade with those they incounter in their underground caverns but usualy if they only feel they cannot take them down or if they beleive that the person would be of use to them in the long run like a trader who could return multipale time with rare items for far off lands, in cases like this the Ravagers can come to be freinds with the trader and allow them into their warehouses to veiw or trade for their collections.

Ravanger rarly travel into settalments but when they do they are their to do one of 3 things: To trade for food, To trade for supplies/items or To take everything they can get their hands on.

If raiding they will come under cover of night and try to take as much as they can without being detected and carry back to their lair in a hurry.

When trading they take gold with them as well as a few of their more rare items they can really do without and wear bright colours so they stand out as much as possable to show that they arn't trying to hide anything. Most villages will not trade with them but a few have worked out peace agrement allowing the Ravagers to trade in town and the towns citizens are not attacked while in Ravanger territory.
magicbehere

11-13-04, 09:40 AM
Bumb for I want to use it in todays session and dont know if its to powerful or not.