Darkling Berserker (PEACH) [Archive] - Wizards Community

Post/Author/DateTimePost
Thugorp

08-07-07, 06:43 PM
This is my attempt at a D&D conversion of the Darkling Berserker pleas PEACH

Darkling berserker
Small monstrous humanoid (extraplaner)
H.D.: 4d8+8 (31)
Initiative: +2
Speed: 40ft.(8 squares) 40ft. climb
Armor Class: 16 (+1size, +2 dex., +3 natural), touch 11, flat-footed 11
Base attack/Grapple: +4/+9
Attack: claw +8 melee (1d6+5)
Full Attack: 2 claws +8 melee (1d6+5) and bite +3 melee (1d6+2)
Space/reach: 5ft./5ft./5ft.
Special attacks: Rage
Special qualities: superior low-light vision, scent, light vulnerability, Dark vision 60ft., Hide in plain sight, resistance to cold 10
Saves: fort.:+6, ref.:+6, will:+2
Abilities: Str.:21, Dex.:15, Con.:14, Int.:4, Wiz.:12, Cha.:7
Skills: tumble:+9, intimidate:+12*, hide:+15, move silently:+8, climb:+13
Feats: combat expertise, expert tactician
Environment: near master or the plain of shadow
Organization: solitary, pair, or company(3-5)
Challenge rating: 3
Alignment: same as summoner or chaotic evil
Advancement: 5 – 8 H.D. (Large)
Level adjustment: +3


Combat:

In combat, the darkling berserker pretty much just goes nuts. It will spend the first round looking for things to wear as armor or use as a weapon, however after this whether it finds things or not it goes into a barbarian rage and then uses what ever means it can to destroy all of its foes in as little time as possible. However, don’t think that Darkling Berserkers are mindless killing machines for after battle is done they do take the time to take a celebratory **** on what ever they have just killed.

Rage: In a rage, a darkling berserker temporarily gains a +4 bonus to Strength, a +4 bonus to Constitution, and a +2 moral bonus on Will saves, but he takes a -2 penalty to Armor Class. The increase in Constitution increases the barbarian’s hit points by 2 points per level, but these hit points go away at the end of the rage when his Constitution score drops back to normal. (These extra hit points are not lost first the way temporary hit points are.) While raging, a barbarian cannot use any Charisma-, Dexterity-, or Intelligence-based skills (except for Balance, Escape Artist, Intimidate, and Ride), the Concentration skill, or any abilities that require patience or concentration, nor can he cast spells or activate magic items that require a command word, a spell trigger (such as a wand), or spell completion (such as a scroll) to function. He can use any feat he has except Combat Expertise, item creation feats, and metamagic feats. A fit of rage lasts for a number of rounds equal to 3 + the character’s (newly improved) Constitution modifier. A barbarian may prematurely end his rage. At the end of the rage, the barbarian loses the rage modifiers and restrictions and becomes fatigued (-2 penalty to Strength, -2 penalty to Dexterity, can’t charge or run) for the duration of the current encounter (unless he is a 17th-level barbarian, at which point this limitation no longer applies).

Light vulnerability: A darkling berserker takes one point of damage each round he is in bright light. Bright light counts as the first 20ft. of torchlight or brighter.

Hide in plain sight: Gets a hide check no mater what.
Thugorp

08-08-07, 04:50 PM
Come on can someone pleas peach, I just need to know if its fair for a forth level charicter to be able to someone one of these at a time three times a day?
Staple

08-08-07, 05:20 PM
Seems reasonable, unless it's up against something that relies on cold damage, at which point it gets a lot better.

One thing to note; you have the move speed noted as 40 (6 squares). 40 feet is 8 squares. I'm not sure if you meant 30 (6) or 40 (8); I'd say 30 (6) is fine, but 40 (8) is a bit much for a Small creature.

Also, considering this is a small creature, 21 strength is too much.
Thugorp

08-08-07, 06:19 PM
Seems reasonable, unless it's up against something that relies on cold damage, at which point it gets a lot better.

One thing to note; you have the move speed noted as 40 (6 squares). 40 feet is 8 squares. I'm not sure if you meant 30 (6) or 40 (8); I'd say 30 (6) is fine, but 40 (8) is a bit much for a Small creature.

Also, considering this is a small creature, 21 strength is too much.

thank you I fixed the speed to 40ft.(8 squares) it is forty because I included the dark template in the construction of the monster and it increased its speed.

any other comments???
Thugorp

08-09-07, 04:28 AM
how about the speed, is it to fast I would like an other opinion if two out of three agree then I will lower the speed.
Thugorp

08-09-07, 05:20 PM
pleas
Thugorp

08-11-07, 12:02 AM
ok this my last bump unless someone answers so PLEAS PLEAS some one help me, or if its good tell me that pleas???
TheHarrow

08-11-07, 12:22 AM
I RAN IT AGAINST MY 4TH LEVEL PARTY AND IT GOT WARBLADED!!!1!
Thugorp

08-11-07, 12:54 AM
First I want to thank you for running my monster. but what does warbladed in 1 mean?

also, I have now corrected the attack bonuses and grap. mod.