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| Black Jack Davey08-31-04, 12:51 AM | Davey's Devils has returned to the boards. This is a new draft of the Lesser Servant. This is the best of my old devils. Lesser Servant of Syn Tiny Outsider (Evil, Law) Hit Dice: 1d8 (4) Initiative: +2 (+2 DEX) Speed: 30ft Land/5ft Fly (Clumsy) AC: 14 (+2 Size, +2 DEX) Attacks: Bite , Claw +3 Damage: Bite 1d3-1, Claw 1d2-1 Space/Reach: 2 1/2/0ft Special Attacks: N/A Special Qualities: Darkvision 60ft, immunity to fire and poison, resistance to acid 10 and cold 10, see in darkness, SR5 Saves: Fort +0, Ref +2, Will +0 Abilities: STR 9, DEX 15, CON 10, INT 5, WIS 10, CHA 8 Skills: Jump +1, Move Silently +5 Feats: Weapon Finesse Climate/Terrain: Any land or underground Organization: Any organization Challenge Rating: 1/2 Treasure: None Alignment: Always Lawful Evil Advancement: --- You see a creature that stands just under a foot tall. It has light gray skin and small wings sticking from its shoulder blades. Its mouth is at the end of a short snout and a few small but sharp-looking teeth can be seen within. The creature’s hands have three clawed fingers that are raised and ready to attack. Lesser Servants of Syn were the first of the imps created by their dark lord to be messengers and spies. They are good for little else. What they lack in physical strength they do not make up for in intelligence. Truthfully, their only advantage is their quickness and even that is nothing compared to some larger creatures. Lesser Servants of Syn speak Infernal. Combat The Lesser Servants of Syn are rarely forced into combat. When they are they don’t usually survive long and are relatively ineffectual. They try to avoid combat by sneaking around while in dangerous places. When this fails they try to jump onto their enemy and claw at them until they see an opportunity to escape. |
| Black Jack Davey09-02-04, 11:36 PM | :bump: |
| Black Jack Davey09-04-04, 03:46 PM | Could anyone give me some advice on how to create a swarm of these creatures? |
| Black Jack Davey09-20-04, 09:21 PM | :bump: |