Death Knights in 3.5 [Archive] - Wizards Community

Post/Author/DateTimePost
Kazgoth

05-11-07, 06:20 PM
Is there an updated version of death knights for 3.5? I have to say, I was pretty disappointed to see how nerfed they got for 3.0(compared to original AD&D), and I was hoping by now someone has tweaked them a bit for 3.5. I know they would get feats and better combat numbers that would somewhat offset the SLA's they lost, but really, losing wall of ice at will, a chance at spell reflection, and 1/day symbol of pain/fear and all power words seems like a big loss to me. Anyway, thanks in advance for any info.
Morwen

05-11-07, 06:23 PM
The template was updated to 3.5 along with the rest of MM2, in the 3.5 update booklet released on this site, although it looks as though the only change was changing Sunder to Improved Sunder.
Kazgoth

05-11-07, 06:45 PM
Found it, thanks. There is a lot of info there I had overlooked, will be a big help in the future. Gotta say though, if the make a Dragonlance rulebook for 3.5, they'll need to make a better death knight or Lord Soth is going to be pretty damn upset :D
primemover003

05-11-07, 07:00 PM
It's just a template... make your death knight nastier by using Core classes or PrC's. Duskblade, Blackguard, Hexbalde, Fighter, Kensai, Knight, Barbarian, etc.
TheGreenGriffon

05-11-07, 08:45 PM
Really all you have to do is return to them what has been taken like The power word: Kill spell. That was really all that gave them such punch in 2ed. I cant remember if it was only Soth who could cast Wall of Ice but you could return that to them as well and they will get tougher.
BunnyMaster

05-11-07, 10:25 PM
In the Dragonlance Campaign Setting there is a more powerful version of the death knight, it has most of the abilities that Lord Soth was described as having in the DL books. Though I'm not sure if it's as powerful as the AD&D one, its still better then the MM2 one.