Destrachan kills armor? [Archive] - Wizards Community

Post/Author/DateTimePost
superpriest

03-23-05, 11:18 PM
One of the destrachan's destructive harmonics destroys all metal and stone in the area unless it makes a save. Normally, I would expect this to affect only unattended objects, but the creature's tactics include destroying its enemies' armor and weapons. Do the harmonics affect every metal item a character wears? Should the character make a save for his gold pieces, his rings, etc.?
cwslyclgh

03-24-05, 01:58 AM
based on the wording of the ability I would say all metal object... however a kind DM could rule that "precious metals" (gold, silver, platinum etc.) and "non-precious" (iron, steel, etc.) metals required 2 differnent harmonics :)
Draco Obscura

03-24-05, 02:04 AM
Personally, I would rule that all unrelated metals would require a different harmonic. Iron and steel might be affected by the same harmonic, but gold and copper would not be. And since it specifacally states it tries to destroy weapons and armor, it would only attempt to destroy your iron and stell items. And if anything is magical, I would say it is protected, since its molecules aren't bound together by the same forces as a non-magical item.
superpriest

03-24-05, 09:21 AM
But by the rules, it affects all metal objects, so is my interpretation correct?

Anyone else have thoughts on this?
The Painter

03-24-05, 12:24 PM
Material
When using this form of harmonics, a destrachan chooses wood, stone, metal, or glass. All objects made of that material within the area must succeed on a DC 15 Fortitude save or shatter. Objects (or portions of objects) that have up to 30 hit points are potentially affected by this attack.

Seems straight forward to me, but they say I'm a Xaositex (The Chaosmen of the Old West) so mileage varying may be done.

Attended items would use the wearer's saves or their own, whichever is higher (psssst, magic items get magical save bonuseses).
Nuntius128

03-24-05, 02:36 PM
I agree with the painter. Sounds straightforward enough to me. Does it have a range? I can't imagine it without a range.
Phrennzy

03-24-05, 03:36 PM
It has a wonderful range - a great big cone that can blast the PC's gear all to hell.

Personally, as DM, when I used it, it was all metal items. I didn't fuss over the gold pieces, but that magic gold ring of spell storing, the brooch of shiedling, the silver tipped arrows - those were all valid targets.

The ring didn't make it.

Don't forget to check any wands of other items too - anything made of metal is subject.

Remember that attended items use the holder's saving throw. And I believe that magic items get a bonus!


Worrying about coins would be pointless, IMO.
cwslyclgh

03-24-05, 03:39 PM
Does it have a range? I can't imagine it without a range. it has two actually, the Destrachan can choose either an 80 ft. come or a 30ft. radius.
Phrennzy

03-24-05, 03:55 PM
it has two actually, the Destrachan can choose either an 80 ft. come or a 30ft. radius.

Or it can take whatever is behind curtain number 3!
Wyrd Bearer

03-24-05, 04:14 PM
Worrying about coins would be pointless, IMO.

Agreed. Most players (that I've played with) tend to stash their gold in a hiding spot, like our hideout, or if they carry all their gold with them, it is stuck in some extradimensional spot and thus safe from the destructive harmonics.

And if you did worry about the coins, then how would you work it? Would you treat the whole amount as one object, thus detroying them all on a failed save, or would you roll for each peice :P .

DM: "Roll 20,000 saves for your money."
Player: "I hate you."
Bane

03-24-05, 04:34 PM
And if you did worry about the coins, then how would you work it? Would you treat the whole amount as one object, thus detroying them all on a failed save, or would you roll for each peice .

DM: "Roll 20,000 saves for your money."
Player: "I hate you."

Just look at the percentages. If a coin can only save on a natural 20, then 5% of your gold survives. If a coin can only fail on a natural 1, then 95% of your gold survives. It's still a moot point though, because what's the point of sundering a coin? You still have the same weight in gold, and that's all that really matters.
The Painter

03-24-05, 06:33 PM
Ah, but the assumption is that the destructive harmonics completely decimate the coin, turning it into a fine powder which is easily lost and vanishededed. Quite a pain. Plus, what if the king refuses to honor coins without his face on them, resmelting them may only get you partial price as the coins lack the ryal seal of monetary approval.
Wyrd Bearer

03-24-05, 08:31 PM
Just look at the percentages. If a coin can only save on a natural 20, then 5% of your gold survives. If a coin can only fail on a natural 1, then 95% of your gold survives. It's still a moot point though, because what's the point of sundering a coin? You still have the same weight in gold, and that's all that really matters.

Note to self: Make sure to put most things that I post in tongue-in-cheek brackets. Though good point on the percentages bit, if I was a mean DM (wait, what do I mean by 'if?') that's how I'd handle it.
Phrennzy

03-25-05, 03:19 PM
DM: "Roll 20,000 saves for your money."
Player: "I hate you."


Frickin' hilarious. :rofl:
K_Man

03-25-05, 11:56 PM
Oh, the joys of a silence spell. Remember, it isn't just for making spellcasters useless, or your paladin stealthy!