Dire Toad problems [Archive] - Wizards Community

Post/Author/DateTimePost
whitishknight

11-22-07, 05:01 PM
The Dire Toad in MM II, while a great improvement over the regular Toad, seems to have lost the amphibious trait in the stat block, even though it is mentioned as a amphibious creature in the flavor text. Also... it doesn't have a swim speed? Is there any errata on this issue, or would adding the amphibious trait and swim speed be justifiable? If so, what would the swim speed be?
dawnbringer

11-22-07, 05:09 PM
It must be a mistake. Just add the amphibious bit yourself and give it a swim speed.
Xiuhcoatl

11-22-07, 05:10 PM
By the RAW, toads should not be amphibious. Amphibious means you can breath air and water. Toads cannot breath water.
whitishknight

11-22-07, 05:29 PM
Perhaps Hold Breath then, with a x6 Constitution modifier rounds before drowning ability, similar to porpoises? In any case, I'm more bummed out by the lack of a swim speed. Would a swim speed equal to or half land speed be more appropriate?
Talisman

11-22-07, 05:33 PM
1. Catch a toad
2. Get it to run.
3. Calculate its speed.
4. Place toad in water.
5. Calculate its swimming speed compared to its land speed
6. Translate into D&D terms.
7. Scale up for the toad being humongous.

...or you could just give it whatever seems fair. Toads aren't terrific swimmers...nowhere near equal to frogs, for instance.