| Post/Author/DateTime | Post |
|---|---|
| Cowjuicer02-23-08, 05:30 PM | If the latter is true, I've been doing it wrong the whole time! Oh crap! Possibly. |
| Holy_Beholder02-23-08, 05:51 PM | Usually they die at -10, 0 is just disabled. But if they don't have a healer, and go into negatives its usually not worth keeping track of it. Undead and constructs die at 0. |
| Dead_Weasel02-23-08, 05:51 PM | Excepting Undead and Constructs, which are destroyed at 0 hp, all creatures die at -10 hp. |
| Cowjuicer02-24-08, 11:46 AM | Well, crap. My players will probably react violently to the news that monsters now have an extra 9 hit points. I think that I won't bother and let it stay at "0=death." Maybe I'll just give all monsters 3 extra hit points or something. In addition, though---who's going to heal an unconscious and dying monster? Better not to bother with it, I guess. Maybe if prisoners are needed or something. |
| Holy_Beholder02-24-08, 12:03 PM | I was thinking more along the lines of careless area heals, or area heals performed by the monsters. But usually, once they drop to -1, they are as good as dead, so your monsters in essence just have 1 more hit point. |
| Shaggy_Shaggs02-24-08, 12:35 PM | Well, crap. My players will probably react violently to the news that monsters now have an extra 9 hit points. I think that I won't bother and let it stay at "0=death." Maybe I'll just give all monsters 3 extra hit points or something. In addition, though---who's going to heal an unconscious and dying monster? Better not to bother with it, I guess. Maybe if prisoners are needed or something. Try more information-gathering missions. Subduing an enemy and questioning it can be a good way to learn what you need (or enough to do more research) quickly, and your players ought to know it. Once they figure it out, they may do the healing themselves. |
| TacoClone02-24-08, 01:36 PM | Also note, monsters will most likely die at 0 HP in 4e, so just keep it that way and it's less of a problem. Plus, then your players will never know. =0 |
| Malchius02-24-08, 02:17 PM | I have monsters die at 0 hp in my games now, this was after a game that more or less ended with a goblin being castrated by a player after they didn't have any knowledge of plans, I did to avoid the unneccesary time spent questioning worthless uninformed peons. However if I inted someone to be questioned or have important information I give them the -10 but it's never necessary to question them so if they hit -10 they are dead no matter what. |