does any one know of a good monster source?? [Archive] - Wizards Community

Post/Author/DateTimePost
Ratguy629

06-30-03, 08:10 PM
iv ran out of monsters and i dont know of any good monster sources
Mordenkainen's Rubber Duck of DOOM

06-30-03, 08:21 PM
Dude, in the Monster Manual alone there's 500 monsters. In the MMII there's 100. At least half of those can fit in a game. There are around 70 in Oreintal Adventures, try that, and there's Tome of Horrors by Necromancer Games, the Fiend Folio, etc.
Vegeta8472

07-01-03, 02:21 AM
Go for the Psionics Handbook. Your players will never suspect the Blue. Plus, Githyanki make GREAT enemies with character classes.

There's not much in the Epic Level Handbook that is useful for anything other than TPK of the average party.

If you like Forgotten Realms, the Monster Compendium is fairly good. More Beholders, and even a Beholder-only prestige class!




But, if you're running out of monsters, just start having fun with ones you already use. Give those dragons levels in Sorc! Make those goblins monks! Player's won't expect that lowly orc to be a high-level barbarian! Bugbears make great fighters, spellweavers are unsuspecting rogues...the list goes on. If a creature has an Int of 3, and an appendage that can hold things, it can be an adventurer. Plus, the best enemies are ones you make character sheets for.
Mage of Sembia

07-01-03, 09:48 AM
Don't forget the Fiend Folio and the Internet.
Elven Warlord

07-01-03, 10:46 AM
The MM has 500 but the MM2 only got 100? They look the same size to me off to go count.
Levistus

07-01-03, 10:52 AM
Use templates to create new breeds of monsters, as described somewhere in Savage Species.
Simeon38X

07-02-03, 05:36 AM
Dont forget the Creature Catalog... (http://www.enworld.org/cc/index.php)

Better still you dont have to pay for it, its on the site!...
Gaven

07-02-03, 08:54 AM
[B]Try 2 find and older Feind Foilo book, i have 1 from 1982 ad it contains older monsters that no longer exists. Also try modifying your monsters adding twists 2 them. Try making them deceased, crazed, and drunk. Also you can totally change a races abilities for a campaign. his may be a good experience 4 your Pcs because they wouldn't expect an orcishcommunity 2 be purple, and extremely intelligent. See just adding kicks can totally change monsters. [/B
Mordenkainen's Rubber Duck of DOOM

07-02-03, 01:16 PM
Originally posted by Elven Warlord
The MM has 500 but the MM2 only got 100? They look the same size to me off to go count.

Well, the templates, vermin, and animals add a lot to the count.