Doom Monsters [Archive] - Wizards Community

Post/Author/DateTimePost
Fantasymage44

12-09-04, 03:25 PM
Here is an idea for incorporating the creatures from the original doom games into D&D! for starters, the Zombie: (note: for the zombies with shotguns and chainguns, just change their attack and increases hit dice or have higher con.)

Zombie
Medium Size Outsider
Hit Dice: 1d8+1 (5)
Intitiative: +0
Speed: 30ft
AC: 13 (+3 bullet proof vest)
Attacks: 9mm Colt + ranged
Damage: 9mm colt 1d6
Face/Reach: 5ft. by 5ft./5ft.
Saves: Fort +2 Ref +0 Will +0
Abilities: Str 11, Dex 9, Con 12, Int 3
Wis 9, Cha 8.
Climate/Terrain: any land
Organization: Solitary, Pair, Squad (3-8)
Treasure: Ammo clip
Allignment: Chaotic Evil
Advancement: none

I hope that other people willl start posting other Doom creatures,
such as the imp, the cacodemon, the archvile, etc.
Solidcobra

12-09-04, 03:35 PM
Wouldn't zombies just be...Zombies? (The marine zombies would have the corpse template that lets you keep levels after death. IIRC, the BoVD has it)