| Post/Author/DateTime | Post |
|---|---|
| R.M.G.C.L.F.08-28-03, 02:34 PM | Dream Creatures Various Creatures soar the wide expanse of the dream realms, flickering in and out of existance at their creator's whim. These beings are similar to their earthly conterparts, but features tend to be exaggerated, and they have an unearthly quality about them and a faint glow. Dream template This template can be added to any creature. If the creature was a vermin, beast, or animal, it becomes a magical beast. The type remains otherwise unchanged. AC: Dream creatures gain a +1 deflection bonus to AC Speed: Dream creatures gain a fly speed of 5ft(perfect) as a supernatural ability. Special attacks: Dream creatures can use the spell-like ability prestadigitation at will and the psionic power trinket at will. The creature also gains spell-like and psionic abilities based on its hit dice. The creature also gains the psionic attack mode Id insinuation, except that charisma is the key ability and the damaged ability. Special Qualities: the creature gains 1 energy resistance of your choice based on it's hit dice. In addition to those, you may choose one of the following special qualities, as well as the psionic defense mode empty mind Beautiful appearence(natural ability): The creature gains a +1 bonus to all diplomacy, bluff, perform, and gather information checks. Horrific appearance: The creature suffers a -1 penalty to all diplomacy, bluff, perform, and gather information checks but a +4 bonus to intimidate checks. All attack rolls made by creatures vulnerable to fear against it suffer a -2 morale penalty, all damage rolls against it made by creatures vulnerable to fear suffer a -1 penalty, and creatures vulnerable to fear get a +1 morale bonus to AC against it. Fluidic form(Ex): The creature is amorphous (cannot be flanked and immune to sneak attacks and critical hits) and it gains dr1/- HD: Resistance-Spell-like and psionic abilities,DR;fast healing Less than one: 3 1-3:5-Once per day: Minor Wish (http://frost.bbboy.net/fluidfantasy-viewthread?forum=23&thread=75&postnum=0) (sp), Minor Creation(psi) 4-7: 10, Twice Per day: Minor wish (sp) and minor creation (psi) Once Per day: Hypnotic Pattern (sp), and sudden creation (psi) 8-11: 15 Once per day: Rainbow pattern and Shadow Conjuration(sp), or phantasmal killer and shadow conjuration(sp) (the latter being for non-good creatures only) plus fly(psi), DR5/+1 12+ Once per day: Dream (or nightmare for some non-good creatures), Mirage arcana, and Shadow evocation, DR10/+2, Fast Healing 3 Abilities:As base creature, except that intelligence is at least 2 and charisma is at least 4 Dream creatures with intelligence of at least 3 can understand elestial and abyssal. Those with intelligence of 6 or more can also speak celestial or abyssal. ________________________ CR: Less than 3hd:+0, 4-7hd:+1, 8-11hd:+2, 12+hd: +3 Sample Dream Creatures Dream Pegasus Large Magical Beast HD:4d10+12(34hp) Initiative:+3(dex) Speed:60ft, fly120ft(average) AC:15(-1size,+2dex,+3natural,+1deflection) Attacks:2 hooves+7 melee, bite+2 melee Damage:Hoof 1d6+4, BIte1d3+2 Face/Reach:5ft by 10ft/5ft Special Attacks: Spell-like abilities,Psionics Special Qualities: Scent, Spell-like abilities, Fire Resistance 10 Saves:Fort+7,Ref+6,Will+4 Abilities:Str18,Dexd15,Con16,Int10,Wis13 ,Cha13 Skills:Listen+12,Sense motive+7,Spot+12,Wilderness lore+3 Feats:Iron will ______________ Climate/Terrain:Temperate and warm forest Organization: Solitary, pair or herd(6-10) CR:3 Treasure:None Alignment: Always chaotic good Advancement:5-8hd(large) Spell-like abilities: As cast by a 4th level sorcerer At will: Prestadigitation,Detect evil, Detect good, Twice per day: Minor Wish Once per day: Hypnotic pattern(save dc:13) Psionics: At will: Trinket; Twice per day: Minor Creation, Once per day: Sudden creation. Attack/Defense Modes:Ego Whip(cha)/Empty mind at will Nightmare Mohrg Medium-Size Undead HD:14d12(91hp) Initiative:+5(+1dex,+4 improved initiative) Speed:30ft, Fly5ft(perfect,supernatural) AC:16(+1dex,+4natural,+1deflection) Attacks:2 slams+12 melee, tongue touch+7 melee Damage:Slam1d6+5, tongue paralysis Face/Reach:5ft/5ft Special Attacks:Improved Grab, Paralyzing touch, create spawn, spell-like abilities, Psionics Special qualities: Undead traits. Fast healing 3, DR10/+2, Cold resistance 20, Horrific appearance Saves:Fort+4,Ref+5,Will+9 Abilities:Str21,Dex13,Con-,Int11,Wis10,Cha10 Skills:Climb+11,Hide+15,Listen+12,Move silently+15, Spot+12, Swim+10 Feats: Alertness,Dodge,Improved Initiative,Mobility _________________ Climate/Terrain: Any land or underground Organization: Solitar, Gange(2-4), or mob(2-4 plus 5-10 zombies) CR:8 Treasure:None Alignment:Always Chaotic Evil Advancement:15-21hd(medium size),22-28hd (large) Improved Grab: To use this ability, the mohrg must hit with its slam attack. Paralyzing touch(su): An opponent hit by a mohrg's tongue attack must make a fortitude save (dc17) or be paralyzed for 1d4 minutes. Spell-like abilities: At will: Prestadigitation, Twice Per day: Minor wish; Once per day: Hypnotic Pattern(save dc:12), Phantasmal Killer(save dc:14), Shadow Conjuration, Nightmare(save dc:15), Mirage Arcana(Save dc:15), Shadow Evocation(save dc:14). Caster level 14 Psionics: At wills: Trinket; Twice Per day: Minor creation, Once per day: Sudden creation, Fly; Psionic attack modes: Id insinuation at will. Manefester level 14. Dream Spider Small Magical Beast HD:1d10(5hp) Initiative:+3(dex) Speed: 30ft, climb20ft Attacks:Bite+4 melee Damage:Bite 1d4-2 and poison Face/Reach: 5ft/5ft Special Attacks: Poison, Web, Spell-like abilities, psionics Special Qualities: Acid resistance 5, amorphus, dr1/- Saves:Fort+2,Ref+5,Will+0 Abilities:Str7,Dex17,Con10,Int2,Wis10,Ch a4 Skills:Climb+10,Hide+14,Jump-2,Spot+7 Feats:Weapon finesse Climate/Terrain:Temperate and warm land and underground Organization:Colony(2-5), or swarm(6-11) CR:1/2 Treasure:None Alignment: Always neutral Dream Spiders ususally try to first catch prey in their webs, then paralyze it with venom and id insinuations befor moving in for the kill. Poison(ex): Initatial damage:1d3str, secondary same, save dc:11 Web(ex): A dream spider can create a 5ft square web in 1 minute 8 times a day. The web ancors the target firmly in place, entangling it (no movement, -4 effective dex). It takes a spot check dc:20 to notice the web. The web has a break dc of 24, escape artist dc of 18, 4hp, and it takes full damage from fire. Spell-like abilities: At will prestidigitation, once per day: Minor wish. Caster level 1 Psionics: At will: Trinket. Once per day: Minor creation. Manifester level 1. Psionic attack/defense modes: At will: Id insinuation(cha)/Empty Mind |
| Nerfix08-28-03, 03:18 PM | Cool! I have already many uses for this template... |
| R.M.G.C.L.F.08-29-03, 08:47 PM | Bump |
| Rothgar Skullsplitter08-29-03, 11:50 PM | Nice template you got here RMGCLF; very cool. :cool: |
| Etiquette_Gnome02-12-04, 11:05 PM | Hey, you lost the link to Minor Wish, could you post it please? |
| R.M.G.C.L.F.02-13-04, 12:19 AM | fixed |
| Thomar_of_Uointer02-13-04, 06:15 PM | There already is a dream creature template.... forget which splatbook it's in, though... |
| R.M.G.C.L.F.02-13-04, 10:46 PM | With all due respect, my template thinks that the other dream template is a stupid dork. |
| Naga_Slayer02-14-04, 04:31 AM | Being an avid Changeling: the Dreaming fan, this just shouts "Chimera!" Speaking of which, we got bored last night. We were playing Changeling and they ended up solving my murder mystery faster than expected and I was out of ideas, so their characters (in game, of course) pulled out Big Eyes, Small Mouth characters and my NPC ran an adventure for them. It got kinda stale (that happens when the players insist on playing in Wicked City instead of my own homebrew world), so those character pulled out their D&D characters, and my NPC's NPC ran a game for them. It was quite fun. 'Course, their original changeling characters got buku banality from all the rule tie downs from playing D&D. |
| R.M.G.C.L.F.02-14-04, 09:42 AM | I have no idea what you are talking about. |
| R.M.G.C.L.F.03-27-04, 12:36 AM | *disoriented, half-awake bump* |
| Adrez Nesnsid11-25-06, 07:51 AM | BUMP :bump: |