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| Selenia's angel02-20-04, 04:35 PM | Fen beast Large construct Hit dice: 11d10 (60 Hp) Initiative: -1 Dex Speed: 30 feet (carnt run), swim 40 feet AC: 22 (-1 size, -1 Dex, +14 natural) Attacks: 2 slam +14 melee Damage: Slam 2D10+7 Face/Reach: 5ft x 5ft./10ft Special Attacks: Water Glyph Special Qualities: Construct, magic immunity, damage reduction 20/+1, immune to piercing damage. Water Regeneration. Saves: Fort: +3, Ref: +2, Will +3 Abilities: Str: 25, Dex: 9, Con: -, Int:-, Wis: 11, Cha: 1 Climate/Terrain: Marshes, Swamps Organisation: Solitary Challenge rating: 11 Treasure: None Alignment: Always Neutral Advancement: 12-18 HD (large), 19-33 HD (Huge) Fen beasts are giant like druid constructs made from marsh water and detritus. Their bodies are made up of rotting plant matter, old tree trunks and remains of ancient animals. The beast hunches over and looks like a water ape with a featureless face. Combat Fen beast generally slap targets until they are knocked unconscious then drown them, either in the fens or in themselves. Construct: Immune to mind-influencing effects, poison, disease, and similar effects. Not subject to critical hits, subdual damage, ability damage, energy drain or death from massive damage. Magic immunity: Fen beast are immune to all magic and supernatural effects apart from horrid wilting which deals double damage. And spells of the cold discription which slow then for a number of rounds equal to it’s caster level rater then damage them. Immune to piercing damage: The watery make up of fen beast’s make them immune to piercing damage. Water regeneration: The fen beast gains regeneration 5 when at least half submerged in still water (like a marsh but not a river) fire deals normal damage. Also the Fen beast can move through marshes with no penalties. In addition spells that deal water damage heal the fen beast by that much. Water glyph: 3/day if the fen beast is in contact with water (any kind) it can recreate the druid spell water glyph (Dragon 294) Construction: Unlike Golems a fen beast is made from natural materials so there is no gold piece cost for it’s creation. All materials used become permanent parts of the beast. The creators must be at least 11th level and possess the Craft Wondrous Item feat to make a fen beast, the body is formed out of water sculpted by the creators mind. Sculpting DC 14. A piece of the creators body (a drop of blood) is needed as well as a large piece of flint or granite. The fen beast takes two months to complete, it requires the creator to spend 8 hours a day performing magical rituals, and he can not adventure during this time. 1200xp and requires the spells Control plants, Speak with plants, beget bogun and water glyph. All this creates a magical stone which (requires two hands to carry) when thrown into marsh water turns into a fen beast in two rounds. |