Evil Bicycle from Calvin & Hobbes [Archive] - Wizards Community

Post/Author/DateTimePost
Drow64

08-06-07, 04:06 AM
Evil Bicycle
Medium Construct
Hit Dice: 2d10+20 (31 hp)
Initiative: +0
Speed: 70 ft.
Armor Class: 14 (+4 natural), touch 10, flat-footed 14
Base Attack/Grapple: +1/+2
Attack: Slam +2 melee (1d6+1)
Full Attack: Slam +2 melee (1d6+1)
Space/Reach: 5 ft./5 ft.
Special Attacks: See text
Special Qualities: Construct traits, darkvision 60 ft., low-light vision; also see text
Saves: Fort +0, Ref +0, Will -5
Abilities: Str 12, Dex 10, Con —, Int 5, Wis 1, Cha 1
Skills: —
Feats: —
Environment: Any
Organization: Solitary
Challenge Rating: 2
Treasure: None
Alignment: Always neutral
Advancement:—
Level Adjustment:—

Trample (Ex)
An evil bicycle can trample creatures one or more sizes smaller than itself, dealing damage equal to the object’s slam damage + 1˝ times its Strength bonus. Opponents who do not make attacks of opportunity against the object can attempt Reflex saves (DC 10 + ˝ object’s HD + object’s Str modifier) to halve the damage.
Naderion

08-06-07, 07:56 AM
A nasty beast... :D
ArgulFraster

08-07-07, 12:27 PM
You should put in rules that it will revive itself if mostly intact-remember Calvin taking it apart?
anime_mecha_engineer

08-07-07, 12:45 PM
:bounce:

you should put the run feat