Fallen Hound Archon: Fiend Follio dropped monster [Archive] - Wizards Community

Post/Author/DateTimePost
Xeviat-DM

09-08-06, 09:35 PM
http://www.wizards.com/dnd/images/ff_gallery/50138.jpg

I was looking through the art galleries, when I noticed this gem.

Is there any chance of getting this, and other dropped creatures, released as a web enhancement?
Vaalingrade Ashland

09-08-06, 09:59 PM
Dude looks like he's just begging for a Daily News to the face.
Lazzmaniandevil

09-09-06, 04:51 AM
I did some stats for a fallen hound archon once, using the fallen template from the "book of templates" published by Silverthorne games. I don't think I could give you the template because of the copyright, but I think giving you the stats of my creature is accepted, so here it is, I hope that help.

Fallen Hound Archon
Size/Type: Medium Outsider (Archon, Extraplanar, Evil, Lawful)
Hit Dice: 6d8+6 (33 hp)
Initiative: +4
Speed: 40 ft. (8 squares)
Armor Class: 19 (+9 natural), touch 10, flat-footed 19
Base Attack/Grapple: +6/+8
Attack: Bite +8 melee (1d8+2) or greatsword +8 melee (2d6+3/19-20)
Full Attack: Bite +8 melee (1d8+2) and slam +3 melee (1d4+1); or greatsword +8/+3 melee (2d6+3/19-20) and bite +3 melee (1d8+1)
Space/Reach: 5 ft./5 ft.
Special Attacks: Spell-like abilities
Special Qualities: Aura of despair, touch of despair, vulnerability to evil, forbiddance, change shape, damage reduction 10/evil, darkvision 60 ft., immunity to electricity and petrification, magic circle against good, scent, spell resistance 16, teleport, tongues
Saves: Fort +6 (+10 against poison), Ref +5, Will +5
Abilities: Str 15, Dex 10, Con 13, Int 10, Wis 11, Cha 14
Skills: Concentration +10, Diplomacy +4, Hide +9*, Jump +15, Listen +10, Move Silently +9, Sense Motive +9, Spot +10, Survival +9* (+11 following tracks)
Feats: Improved Initiative, Power Attack, Track
Challenge Rating: 4
Alignment: lawful evil
Spell-Like Abilities: At will—aid, continual flame, detect good, message. Caster level 6th.
Aura of Despair (Su): Anyone within a 20-ft. radius of the fallen must make a Will save (DC 15) or suffer sadness so overwhelming that he or she suffers –2 to all rolls. This mind-affecting enchantment allows a save each round (DC at +1 for each previous round) to overcome it, but otherwise end in 6 rounds. The fallen cannot affect someone who has saved or recovered from this effect again for 24 hours
Touch of despair (Su): 2/day the fallen’s touch bestows heart wrenching despair causing the victim to do nothing but weep (treat as if had fallen prone). This mind-affecting enchantment allows a save each round (DC at +1 for each previous round) to overcome it, but otherwise end in 6 rounds. The fallen cannot affect someone who has saved or recovered from this effect again for 24 hours.
Vulnerability to Evil (Ex): Because it retains a part of its former good nature, a fallen is treated as neutral for the purposes of spells that affect good creatures.
Forbiddance (Ex): A fallen can never again enter its home plane or any other good plane.
Change Shape (Su): A fallen hound archon can assume any canine form of Small to Large size. While in canine form, the fallen loses its bite, slam, and greatsword attacks, but gains the bite attack of the form it chooses. For the purposes of this ability, canines include any doglike or wolflike animal of the animal type.
Magic circle against good (Su): A magic circle against good effect always surrounds a fallen archon (caster level 6th). (The defensive benefits from the circle are not included in an archon’s statistics block.)
Teleport (Su): Archons can use greater teleport at will, as the spell (caster level 14th), except that the creature can transport only itself and up to 50 pounds of objects.
Tongues (Su): All archons can speak with any creature that has a language, as though using a tongues spell (caster level 14th). This ability is always active.