Fire Breathing Ninja Squirrel Army [Archive] - Wizards Community

Post/Author/DateTimePost
Nezzadar Respawned

07-28-05, 12:35 PM
FIRE BREATHING NINJA SQUIRREL GRAND MASTER
Tiny Animal

Hit Dice: 2d20 (20 hp)
Initiative: +5
Speed: 40 ft. (8 squares), climb 40 ft.
Armor Class: 20 (+6 Mastery +2 size, +2 Dex), touch 14, flat-footed 12
Base Attack/Grapple: +0/+0
Attack: Ninja Strike (1d 10+5)
Full Attack: Ninja Strike (1d10+5)
Space/Reach: 5/5 ft./0 ft.
Special Attacks: Attack, breath weapon
Special Qualities: Low-light vision, scent, Ninja Sense
Saves: Fort +5, Ref +10, Will +5
Abilities: Str 15, Dex 25, Con 20, Int 15, Wis 15, Cha 15
Skills: Balance +20, Climb +20, Hide +25, Move Silently +20, Spot +10
Feats: Weapon Finesse
Environment: Anywhere Dankness Touches
Organization: Solitary
Challenge Rating: 15
Advancement: —
Level Adjustment: +1

FIRE BREATHING NINJA SQUIRREL LESSER MASTER
Tiny Animal

Hit Dice: 3d10 (15 hp)
Initiative: +3
Speed: 30 ft. (6 squares), climb 30 ft.
Armor Class: 14 (+2 size, +2 Dex), touch 14, flat-footed 12
Base Attack/Grapple: +0/+0
Attack: Ninja Strike (1d10+3)
Full Attack: Ninja Strike (1d10+3)
Space/Reach: 2/2 ft./0 ft.
Special Attacks: Attack, breath weapon
Special Qualities: Low-light vision, scent, Ninja Sense
Saves: Fort +5, Ref +10, Will +5
Abilities: Str 12, Dex 22, Con 20, Int 12, Wis 12, Cha 12
Skills: Balance +13, Climb +13, Hide +18, Move Silently +13, Spot +6
Feats: Weapon Finesse
Environment: Anywhere Dankness Touches
Organization: Solitary
Challenge Rating: 13
Advancement: —
Level Adjustment: +1

FIRE BREATHING NINJA SQUIRREL
Tiny Animal

Hit Dice: 3d8 (12 hp)
Initiative: +2
Speed: 20 ft. (4 squares), climb 20 ft.
Armor Class: 14 (+2 size, +2 Dex), touch 14, flat-footed 12
Base Attack/Grapple: +0/+0
Attack: Ninja Strike (1d6+2)
Full Attack: Ninja Strike (1d6+2)
Space/Reach: 2/2 ft./0 ft.
Special Attacks: Attack, breath weapon
Special Qualities: Low-light vision, scent, Ninja Sense
Saves: Fort +5, Ref +10, Will +5
Abilities: Str 10, Dex 20, Con 16, Int 10, Wis 10, Cha 10
Skills: Balance +10, Climb +10, Hide +15, Move Silently +11, Spot +3
Feats: Weapon Finesse
Environment: Anywhere Dankness Touches
Organization: Solitary
Challenge Rating: 10
Advancement: —
Level Adjustment: +1

FIRE BREATHING SQUIRREL STUDENT
Tiny Animal

Hit Dice: 2d8 (8 hp)
Initiative: +1
Speed: 20 ft. (4 squares), climb 20 ft.
Armor Class: 14 (+2 size, +2 Dex), touch 14, flat-footed 12
Base Attack/Grapple: +0/+0
Attack: Ninja Strike (1d6+2)
Full Attack: Ninja Strike (1d6+2)
Space/Reach: 2/2 ft./0 ft.
Special Attacks: Attack, breath weapon
Special Qualities: Low-light vision, scent
Saves: Fort +5, Ref +10, Will +5
Abilities: Str 10, Dex 20, Con 16, Int 10, Wis 10, Cha 10
Skills: Balance +10, Climb +10, Hide +10, Move Silently +10
Feats: Weapon Finesse
Environment: Anywhere Dankness Touches
Organization: Solitary
Challenge Rating: 7
Advancement: —
Level Adjustment: +1
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

Ninja Sense: +10 Spot, +10 Hide, +10 Search, +10 Balance

Breath Weapon (Ex): Fifteen foot cone of fire (2d4 fire damage).Using a breath weapon is a standard action. Once a fire breathing ninja squirrel breathes, it can’t breathe again until 1d4 rounds later. A blast from a breath weapon always starts at any intersection adjacent to the fire breathing ninja squirrel and extends in a direction of the fire breathing ninja squirrel’s choice.

These rodent-cousins are naturally sneaky and clever, far more than their lesser brethren. One of these squirrels often heads a small family of squirrels or lives alone in a relatively squirrel-devoid part of a forest, watching for foreign predators and scavengers. As soon as it spots an intruder, one of these fire-breathing ninja squirrels will stalk prey for a short distance before making a dramatic confrontation. Often, it will follow through the branches of trees, and sentient creatures who find miniscule blades and other weapons falling out of the trees above are quite bewildered and do not often suspect a fleeing squirrel. After the initial attack, the squirrel returns and makes its presence more understood as it unleashes its fire breath and throws shurikens into the faces of whatever it sees as a foe. Upon running out of shurikens and other weapons, the fire-breathing ninja squirrel will engage the opponents in melee combat (while still breathing fire on them occasionally) as best it can, demonstrating a proficiency in martial arts as it executes whirling kicks and strikes.
Although it can be frightening, it's still only a squirrel and it isn't likely to harm very many opponents very much unless they stand directly in front of the flames.
Upon defeating an enemy, the fire-breathing ninja squirrel will recover what shurikens it can before retreating back to its post or home.
Should the squirrel be faced with its own demise, it will be determined to do as much damage as possible before meeting its maker (the maker of fire-breathing ninja squirrels must have been a very deeply disturbed person with all the wrong obsessions), only sometimes disregarding the fact that its home is usually very flammable (normally, it tries not to set trees ablaze).
Survivors of fire-breathing ninja squirrel attacks are often convinced that it was a hallucination or that it was all a freak coincidence -- either way, most of the survivors would rather not explain their experience to anyone except a very respectful druid living in the area where the event took place.
elven warriorXX

07-28-05, 02:04 PM
:rofl: :rofl: :rofl: :rofl: :rofl: another crazy person :) lets be friends lol
urial angel of death

07-28-05, 05:57 PM
tad high CR
Ninja Squirrel

07-28-05, 09:41 PM
Hey! I created the Fire Breathing Ninja Squirrel two years ago.
Kingrames

07-28-05, 09:46 PM
no swarm stats?
obrysii

07-28-05, 10:40 PM
Hit Dice: 2d20 (20 hp)

Hit Dice: 3d10 (15 hp)

Why do they have d20 and d10 for Hit Dice?

Them crazy squirrels don't even know they're rollin' the wrong dice for their HP's, do they??
CzarGarrett

07-29-05, 09:09 AM
Why do they have d20 and d10 for Hit Dice?

Them crazy squirrels don't even know they're rollin' the wrong dice for their HP's, do they??




Well, they are only squirrels. Its not like the have superior intellects.
Ninja Squirrel

07-29-05, 10:52 AM
They are ninja squirrels. They not only have superior intelect, but the have controled the white house for 50 years.
Black Jack Davey

07-29-05, 11:05 AM
The sad part is that I want to believe that.
Ninja Squirrel

07-29-05, 01:50 PM
Black Jack Davey they are coming for you now.

"Army Attack!"
*evil squeaks*