Foul Fowl of Discworld [Archive] - Wizards Community

Post/Author/DateTimePost
The Vorpal Tribble

12-11-05, 02:36 PM
Thought I might have a bit of fun and post this thing from the Discworld book, Small Gods :yuck:

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Scalbie

Tiny Animal
Hit Dice: 1/4d8 +3 (4 hp)
Initiative: +2
Speed: 10 ft. (2 squares), fly 20 ft. (clumsy)
Armor Class: 14 (+2 size, +2 Dex), touch 14, flat-footed 12
Base Attack/Grapple: +0/–13
Attack: Claws +2 melee (1d2–5)
Full Attack: Claws +2 melee (1d2–5)
Space/Reach: 2-1/2 ft./0 ft.
Special Attacks: —
Special Qualities: Heat endurance, low-light vision, scavenger
Saves: Fort +5, Ref +3, Will +2
Abilities: Str 1, Dex 12, Con 16, Int 2, Wis 14, Cha 2
Skills: Listen +5, Spot +7
Feats: Alertness, endurance(B)
Environment: Warm Desert
Organization: Solitary
Challenge Rating: 1/6
Advancement: —
Level Adjustment: —

Scalbies are a member of the crow family that the crow family would be the first to disown and never talk about in company. It seldom flies, except in a lurching hop. Its distinctive call puts listeners in mind of a malfunctioning digestive system. It looks like other birds after an oil slick.

Nothing eats scalbies except other scalbies. Scalbies eat things that would make a vulture sick. Scalbies will eat vulture sick. Scalbies eat everything.

Scalbies are about 2 feet long and have wingspans of about 4 feet. They combine both claws into a single attack.

Combat:
Scalbie's tend to hop or run away at any sign of agression, though they have no natural predators.

Heat Endurance (Ex):
A scalbie can exist comfortably in temperatures up to 120° F without having to make Fortitude saves.

Scavenger (Ex):
A scalbie can gain nourishment from eating nigh any organic material, despite its freshness or source. It gains a +10 bonus on Fortitude saves to resist the effect of ingested poisons, as well as on Fortitude saves to resist diseases caused by ingested substances (such as spoiled food).