Foul ogre beast thing [Archive] - Wizards Community

Post/Author/DateTimePost
Ruinous

02-20-04, 07:08 AM
I took the ogre out of MM and added the winged, repitian and feral templates to it.

Name Stagu (Reptilian, Winged, Feral)
Type Large Giant (Reptilian)
Hit Dice 4d10+20 (40 hp)
Initiative 0
Speed 40ft, 60ft Flight (Poor)
AC 19 (-1 size, +7 natural, +3 hide)
Attacks 2 Claws +11
Damage Claw 2d6+9
Face/Reach 5ft by 5ft/10ft
Special Attacks Improved Grab, Pounce
Special Qualities Darkvision 60ft, Scent, Fast Healing 3
Saves Fort: +8 Ref: +1 Will: +4
Abilities Str: 27 Dex: 10 Con: 19 Int: 2 Wis: 16 Cha: 7
Skills Climb +4, Listen +2, Spot +2, +4 Jump +4 Balance
Feats Flyby Attack
Climate/Terrain Any Non Cold
Organisation Single, Group, (2-4) Pack (5-20)
CR 5
Treasure 50% Coins
Alignment CE
Advancement By Character Class


First, I feel that CR5 is to low does any body agree/disagree with me? Why?. Secondly Do you have any tactics for this beast?

Mine are: Remove Weapon Focus (Greatclub) and replace with flyby attack.

Encounter PC on ridge etc. Fly in, grab PC, fly up, Drop PC.

Also a note to take is that 2 claw attacks will do an average of 30 points of damage, even for a 5th level fighter with 20 con (50hp) this is going to hurt, then comes automatic graple....