| Post/Author/DateTime | Post |
|---|---|
| smeagol_lied03-04-07, 09:17 AM | Based on the Abhorsen from the book, Abhorsen, would you believe :rolleyes: I believe the book is by Garth Nix. At the moment i'm thinking of a bard/cleric combo that gains new techniques with their bells as the increase in level. Loosely based off of divine prankster (cos it combines bard an cleric), dirgesinger (cos they are bards that work with undead, but obviously less emo) and of course the book, Abhorsen. So far i have: Nothing. Help please? |
| Tempest Stormwind03-04-07, 11:55 AM | The necromancers in the Old Kingdom trilogy would be dread necromancers, in all likelyhood. Abhorsen seems to be an abjurant champion, primarily, possibly based off of either bard or sublime chord as the major casting class... although I haven't looked at the dirgesinger, which may be the only way to work in necromancy. Charter magic is hard to work into D&D -- it's almost spot-on how I'd expect a skills-and-feats system to work, though -- which is where the difficulty in statting the Abhorsen out would be. |
| kadeity03-04-07, 12:29 PM | when i played an Ahborsen i played a Bard1/Cleric 19 and used the feat Divine Inspiration from Dragon magazine. Be a 1st level bard 1st level cleric then take it, and from then on your bard and cleric levels stack for bardic music. Then use the Harbinger Variant, so that your bardic music imposes penalties rather than benefits.The you get the feat requiem, that lets your bardic music effect undead. and bam, your an abhorsen. You can turn or rebuke undead, or use any of your bardic music effects to have negative effects on undead. if you read Lirael or Abhorsen after you read Sabriel, youll know that those bells also effect Free Magic creatures, so itll be neat that your bardic music is gonna affect any opponents, and debuff them. You can now take some nice bardic music feats as a cleric, and buff your turn or rebuke undead or however you wanna progress really. the Parts that make you an Abhorsen are all feats after 2nd level. |
| smeagol_lied03-05-07, 02:07 PM | Oh yeah, Sabriel was the one i read... Ok. i have no dragon magazines, and i dunno what the harbinger variant is. It's a nice idea, but i thought a PrC would make more sense, with the special training they receive. |
| Tempest Stormwind03-05-07, 07:57 PM | Or you could look at it this way. A player character is a rare and wonderful thing -- they're the *stars* of the show. While just anyone in that world could become a Charter mage, only a few were truly powerful -- and all of those were significant characters in their own right. Touchstone, for instance, is an extremely powerful warrior *and* a damn good Charter mage. Lirael (from later books) can see into the past (I forget the term Nix used), which is something no one's been able to do for ages. Sameth is a friggin WALLMAKER -- despite being almost average in everything else, he can make anything, and do it faster than others could imagine. And Sabriel is the Abhorsen. All of those are PLAYER CHARACTERS, as compared to NPCs. It's not a PrC. It's just a higher-level character in a PC class, in a starring role. |
| smeagol_lied03-06-07, 11:13 AM | Never thought of it that way... But still, i'd like a way to get abilities close to what Sabriel/Abhorsen have in the books, for a D&D character, and i thought a PrC would be the best way to achieve this. I could take it over to CharOps or Character Development though... |