Changeling Elite (PEACH) [Archive] - Wizards Community

Post/Author/DateTimePost
AZNsupermarket

07-08-07, 11:39 PM
Changeling Elite

http://www.wizards.com/dnd/images/roe_gallery/88213.jpg

Motto: “Know through becoming”

The changeling elite were originally created by a sect of changelings who tried to seek enlightenment by enhancing their ability to take on new forms. Since then many of their ex-disciples have gone on to become extremely talented spies and have taught their ways to a new generation of changelings wishing to master their innate abilities. Recently an even smaller group has popped up acting as diplomatists because of their innate ability to fit in and get along with people. Whether they be spies, diplomatists, or seekers of enlightenment, changeling elite experience the world through their ability to transform themselves.

Requirements
To qualify to become a Changeling Elite, a character must fulfill all the following criteria:
Alignment: Any
Race: Changeling (Eberron Campaign Setting, Races of Eberron, or Monster Manual III)
Skills: Disguise 8 ranks, Bluff 8 ranks, Diplomacy 5 ranks.
Feats: Quick Change (Races of Eberron)

http://img.photobucket.com/albums/v99/AZNtrogdor/ChangelingElite.png

Hit Die: d6

Class Skills
The Changeling Elites’s class skills (and the key ability for each skill) are Bluff (Cha), Decipher Script (Int), Diplomacy (Cha), Disable, Device (Int), Disguise (Cha), Escape Artist (Dex), Forgery (Int), Gather Information (Cha), Hide (Dex), Intimidate (Cha), Jump (Str), Knowledge (Int), Listen (Wis), Move Silently (Dex), Open Lock (Dex), Perform (Cha), Profession (Wis), Search (Int), Sense Motive (Wis), Sleight of Hand (Dex), Speak Language (N/A), Spot (Wis), Tumble (Dex), Use Magic Device (Cha), and Use Rope (Dex)

Skill Points: 6 + Int modifier.

Sneak Attack
This is exactly like the rogue ability of the same name. The extra damage dealt increases by +1d6 every other level (1st, 3rd, 5th, 7th, and 9th). If a changeling elite gets a sneak attack bonus from another source the bonuses on damage stack.

Speak Language
As soon as a changeling elite hears a single word spoken by another creature he may use this ability to speak and comprehend the language spoken until the end of the day at which point he forgets the language. The creature who originally spoke the word must know the language of the word he is speaking or this ability doesn’t work. If the speaker had an accent, the changeling elite speaks in an identical accent when speaking the language, whether he wants to or not. The changeling elite may also, if he so chooses, speak in an identical voice to the creature who first spoke the word. This ability is usable once per day at first level, twice per day at fifth level, and three times per day at tenth level.

Alter Shape
Once per day, a changeling elite can use alter self as a supernatural ability at caster level equal to his class level. This ability takes a standard action to use. This ability is usable once per day at second level and twice per day at eighth level.

Small Shape
At fourth level, a changeling elite is no longer bound by the minimum height restriction that minor change shape imposes on possible forms. A changeling elite can now minor change shape into any medium or small creature as well. When in the form of a small creature, a changeling elite acts as though under the effect of reduce person. Small shape has no impact on the alter shape ability. The small shape ability takes a standard action to activate (or deactivate).

Large Shape
At fourth level, a changeling elite is no longer bound by the maximum height restriction that minor change shape imposes on possible forms. A changeling elite can now minor change shape into any medium or large creature as well. When in the form of a small creature, a changeling elite acts as though under the effect of enlarge person. Large shape has no impact on the alter shape ability. The large shape ability takes a standard action to activate (or deactivate).

Fast Shape
At tenth level, a changeling elite can change shape at lightning fast speeds. Activating or deactivating minor change shape (but not large shape, small shape, or alter shape) now takes a swift action. Activating or deactivating large shape or small shape now takes a move action. Activating alter shape takes a move action, but dismissing the ability remains a free action.
WIUGamers

07-09-07, 01:51 AM
This is a very interesting class.....where in gaming would this be applicable?
AZNsupermarket

07-09-07, 08:25 AM
This is a very interesting class.....where in gaming would this be applicable?

I'm sorry, but I not really sure what you're asking. Could you rephrase your question?

On a side note, I just realized that I forgot to include "race: changeling" as a prerequisite.
Manyfist

07-09-07, 03:39 PM
This is a very interesting class.....where in gaming would this be applicable?

As a spy most likely. If it has Changelings in the title then most likely 99% the time it's going to be Eberron. So they'd make a good "in between" of a Doppleganger and a Changeling.
AZNsupermarket

07-10-07, 12:33 AM
As a spy most likely. If it has Changelings in the title then most likely 99% the time it's going to be Eberron. So they'd make a good "in between" of a Doppleganger and a Changeling.

Yea, that was basically what I was going for.
WIUGamers

07-10-07, 02:09 AM
ok. thank you
AZNsupermarket

07-11-07, 08:52 AM
In terms of power and balance, what are everyone's thoughts?