| Post/Author/DateTime | Post |
|---|---|
| eue07-25-07, 07:08 AM | It's my first time tampering with prestige classes and I already have a "concept" in mind. However, I find that I can't quite find any interesting abilities for it. In my cosmology I'm using the Region of Dreams described in the Manual of the Planes, along with the Dream Travel spell and the Lucid Dreaming skill. I was trying to create a prestige class that would work mainly with dreams and dreamscapes. I looked around Heroes of Horror and found some feats and spells related to dreams and nightmares. However, other that granting those feats as bonus feats and adding the ability to cast those spells, I could not come up with any interesting ability that would entice PCs to enter the path of the oneiromancer. I also thought about making it a psionic-based class, like an expansion of the telepath (the oneiropath, I codenamed it), but, besides the usual +1 level of existing power manifesting class, I can't come up with anything relevant for the special column of my table... So far, I came up with the requirements and the base save and attack bonuses. Requirements: Skills: Lucid Dreaming 8 ranks. (I created a feat that makes Lucid Dreaming a class skill) Psionics: Telepath level 5th. I find the telepath requirement a bit restrictive, maybe I'll change it to Ability to manifest <a 3rd level telepath-only power (I can't remember what it is right now)>. I'm hoping you can help me creating interesting special abilities for this class. |
| eleyas07-25-07, 01:19 PM | sounds like a very fun lass, to me at least, as for abilities i would atleast make sure they have a sleep spell (for obvious reasons), also give them something to enteract with "day dreams" and presidigitation(to cause them to daydream). and while in someones dreams give them some bonuses. thats my opinion hope it helps. |
| SmiloDan07-26-07, 01:59 AM | Wandering Mind (Sp). As an Immediate Action, you can cause a target to daydream and lose track of its surroundings for a moment. The target must make a Will Save (DC 10 + class level + Cha modifier) or become dazed for 1 round. This ability can be used a number of times per day equal to the dude's Cha bonus (minimum 1 per day). Slumber Blast (Su). As a standard action, you make a ranged touch attack against an opponent within 60 feet. If you hit, they fall asleep for 1 minute per class level unless they make a Will Save with a DC of 10 + class level + Cha modifier. If they make the save, they are exhausted for 1 minute. If they make the Save by 10 or more, they are only fatigued for 1 minute. At 4th level, you can choose for it to be a 60 foot line, at 7th you can choose for it to be a 30 cone, and at 10th you can choose for it to be a 20 foot radius centered on you. You are immune to your own Slumber Blast. Manipulate Dream Matter (Sp). While travelling on the plane of Dreams, you can alter the dreamstuff as if using a Fabricate spell. Maybe throw in some Minor Creation and Major Creation spells too. Sorry, don't know much about psionics. |
| eue08-07-07, 11:19 AM | Thanks a lot for your help SmiloDan. And about your lack of psionics knowledge... Just change your spell-like abilities into psi-like abilities... Works for almost everything. That will get me started, I guess... I like the idea of manipulating dream stuff... And I thought about some ability that allows you to affect people in the Region of Dreams as if they were on the Material Plane. At what level might that be reasonable? Is 10th a little too late? |