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| Liquid_Technique03-04-08, 06:36 PM | Disclaimer: This was done by my friend and I am posting this for him. Dear reader, I am new to this so please bear with me. I think it is now (got the formatting etc. done to acceptable level) ready for PEACH so here it is the Dragon Blooded PrC: Dragon Blooded PrC The Dragonblooded Occasionally, there are sorcerers that feel the stirrings of their draconic hertiage within their heart. Where other mages satisfy themselves with gaining arcane knowledge through study, the dragonblooded seek to magnify and exemplify their own draconic heritage. The dragonblooded prefer a life of adventure, and many sorcerers (and no few bards) seek out this route to power, finding the physical enhancements appealing when combined with the continued powers of the arcane that flows in their blood. Requirements Race: Any non-dragon (cannot already be a half-dragon) Skills: Knowledge (arcana) 10 ranks, Speak Language (Draconic) Feats: Spell Focus (any one school), Spell Penetration Spells: Ability to cast 4th level arcane spells without preparation Special: When the character is created, or through the course of RP, the character must have a dragon type in mind before taking this class, subject to DM approval. This is based on the background of the PC, as well as the RP performed. Abilities Hit Dice: d6 Skills: Concentration, Craft, Diplomacy, Knowledge, Listen, Profession, Scry, Search, Speak Language, Spellcraft, and Spot Skill Points: 2 + Int modifier Level Table Level BAB Fort Ref Will Abilities SpellsPerDay 1st +0 +0 +0 +2 +1 Natural Armor +1 level of arcane class 2nd +1 +0 +0 +3 Spell Knowledge 3rd +2 +1 +1 +3 Ability Boost (Cha +2) +1 level of arcane class 4th +3 +1 +1 +4 +2 Natural Armor 5th +3 +1 +1 +4 Spell Knowledge +1 level of arcane class 6th +4 +2 +2 +5 Ability Boost (Str +2) 7th +5 +2 +2 +5 Wings, +3 Natural Armor +1 level of arcane class 8th +6 +2 +2 +6 Spell Knowledge 9th +6 +3 +3 +6 Ability Boost (Con +2) +1 level of arcane class 10th +7 +3 +3 +7 Draconic Heritage, +4 Natural Armor (yeah I know horrible formatting... sorry) Special Features Weapons and Armor Proficiency: The dragonblooded gain no additional proficiency in weapons or amor. Spells Per Day: At every odd numbered level, the dragonblooded gain spells per day as if they gained a level in their arcane spellcasting class. Unlike other prestige classes, this increase only applies to the dragonblooded’s bard or sorcerer class. They don’t gain the other abilities of the class, just increasing their spells per day and their known spells. Natural Armor (Ex): Beginning at 1st level, the Dragonblooded’s skin toughens and hardens a bit. It attains a hue that reflects the character’s draconic heritage, though she doesn’t actually gain scales, her skin instead becoming tough and almost leathery. This adds +1 to the Dragonblooded’s natural armor rating, which increases to +2 at 4th level, and +3 at 7th level. Ability Boost (Ex): The Dragonblooded begins to enhance her attributes, drawing on the innate abilities of her draconic heritage. At 3rd level, she gains an inherent +2 bonus to Charisma, the draw and presence of her ancestor’s majesty filling her being. Her Strength increases with a +2 inherent bonus at 6th level, and her Constitution increases with a +2 inherent bonus at 9th level. Wings (Ex): At 7th level, the Dragonblood grows wings out of her back, colored brightly in the manner of their dragon forebear. She can now fly at her normal ground speed (good manueverability), and can also learn flying feats from the Monster Manual, including Hover and Wingover. Spell Knowledge (Su): At 2nd level, and again at 5th and 8th levels, the Dragonblood can begin to call on the magical heritage of their draconic ancestors. They may know an additional spell of any level that they can cast, provided that it is a bard or sorcerer spell. Draconic Heritage (Ex): At 10th level, the dragonblooded draws upon the strength of their ancient heritage, gaining immunity to the attack type of his/her specific draconic heritage. In addition, the Dragonblooded no longer suffers from aging penalties. Bonuses still accrue, and the Dragonblooded still dies when their time is up. Dragonblooded Immunities Dragon Breed Immunity Brass Fire Copper Acid Green Acid Silver Cold Blue Electricity Bronze Electricity Gold Fire Red Fire White Cold So what do you think? Thanks in advance, Liquid Technique |
| dman1123503-04-08, 08:31 PM | Why did you create a new thread for this? |