| Post/Author/DateTime | Post |
|---|---|
| Aleolus02-20-08, 04:43 PM | Here's a quick PrC I came up with to help out people who are constantly needing to make Reflex saves. Only 3 levels, but plenty of power behind it. Prerequisites: BAB: +5 Skills: Tumble 6 ranks Feats: Lightning Reflexes Saving Throws: Base Reflex save +4 Attributes: BAB: Average Saving Throws: Good Reflex Skill Points per level: 2+Int Class Skills: Balance, Escape Artist, Hide, Move Silently, Spot, Tumble Class Abilities: Dodging: Beginning at level one, you gain a Dodge bonus to your AC equal to 1+ your Evasive Master level. Evasion: At second level, you gain Evasion, see the Monk ability of the same name. If you already have Evasion, you instead gain Improved Evasion. Advanced Evasion: You have gained an innate danger sense that allows you to react quickly to avoid harm, even when struck out against by an ability normally to quick to react to. Starting at third level, anytime you are allowed a Reflex save for half damage, you instead take no damage on a successful save, regardless of whether it was the attack striking you that allowed the save, or if it was acquired through an item or special ability. |
| seventh_scroll02-21-08, 10:15 AM | o_o Automatic success? I could see that being reasonable for an ability at the end of a ten level progression, but that's a bit much for just three levels. The whole point of the ten level PrC was that you were spending considerable time and effort to specialize. |
| Aleolus02-21-08, 11:41 AM | ...Oops. Typo, that was supposed to be if they succeeded on their Reflex save! Fix'd. |
| Chaos9002-23-08, 01:30 PM | Evasion: At second level, you gain Evasion, see the Monk ability of the same name. If you already have Evasion, you instead gain Improved Evasion. Advanced Evasion: You have gained an innate danger sense that allows you to react quickly to avoid harm, even when struck out against by an ability normally to quick to react to. Starting at third level, anytime you are allowed a Reflex save for half damage, you instead take no damage on a successful save, regardless of whether it was the attack striking you that allowed the save, or if it was acquired through an item or special ability. I was wondering about this, since doesn't evasion already give you the ability to avoid damage on a successful save from the effects you listed(unless I'm missing something...) anyway? |
| teshen02-23-08, 03:23 PM | I think what he was meaning to say is that you can use evasion/improved evasion when flatfooted or during some other condition that normally would prohibit using it. In that case, he needs to elaborate when it would function when evasion would not normally do so... but I could just be misunderstanding. |
| Aleolus02-24-08, 03:05 AM | Unfortunately, no. Evasion only applies when the attack you are being subjected to allows for a Reflex save for half, such as a Wizards' Fireball, or a dragon's breath weapon. Advanced Evasion applies anytime you are allowed a Reflex save, even if that save comes from an ability or item you possess, such as the Rouges defensive roll or a Starmantle Cloak |