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| Grod_The_Giant05-04-07, 04:53 PM | The Green Lantern Requirements: Base Attack Bonus: +5 Skills: Concentrate 10 ranks Feats: Iron Will, Skill Focus (Concentration) Special: Must find a Green Lantern Ring Must have succeeded on a save against fear with a DC of more then 15. Hit Die: d6 Table: The Green Lantern Base Attack Fort Ref Will Level Bonus Save Save Save Special 1 +0 +0 +0 +2 Power Ring, Ring Power 1 2 +1 +1 +0 +3 Simple Constructs, 3 +2 +1 +1 +3 Ring Power 2, Flight 4 +3 +2 +1 +4 Medium Constructs 5 +3 +2 +1 +4 Ring Power 3, One Without Fear 6 +4 +2 +2 +5 Overdrive Ring 7 +5 +3 +2 +5 Ring Power 4, Air Creation 8 +6 +3 +2 +6 Complex Constructs 9 +6 +4 +3 +6 Ring Power 5 10 +7 +4 +3 +7 Living Constructs Fluff: If you don't know about the Green Lantern Corp, look it up on wikipedia (http://en.wikipedia.org/wiki/Green_lantern_corp) or here (http://www.monitorduty.com/mdarchives/2006/02/alan_kistlers_p_4.shtml). Otherwise, make the crap up for your world. Class Features: All of the following are Class Features of the GL prestige class. Weapon and Armor Proficiency: GLs gain no new weapon or armor proficiencies. However, when they create weapons or armor with their rings, the penalty for non-proficiency is halved. Power Ring (Su): A Green Lantern (or GL) draws his power from his Power Ring. The Ring must be recharged once a day, or it cannot be used. It takes up the space of a normal magic ring. If it is removed, the GL can't use any of his special abilities (except One Without Fear). Once a GL gains levels with his Ring, it is bonded to him and can't be used by anyone else except to enter the GL class. If he gets a new Ring, he must pay 100 XP/level and undertake a 10 hour ceremony to bond with it. Ring Power (Sp): Ring Power is a measure of how strong a GL's will is. It is used in a variety of ways: Power Blasts: A basic GL power blast is a bolt of green energy. Treat it as a ranged touch attack with a range of 100 feet + 10 feet/GL level. It does 1d6 untyped damage/ Ring Power level. Force Shield: A GL can summon a force field around themselves at will. It gives a deflection bonus to armor class equal to the GL's Ring Power level. It overrides all other deflection modifiers that might apply. Mage Hand: This ability functions as the spell of the same name. The GL can increase the amount of weight the hand can manipulate with a concentration check. For ever 5 points the check exceeds 15, another 5 pounds can be manipulated. Using more then one hand at a time requires a concentration check of 15+ 5/hand to use them. Other functions are discussed in the appropriate section. Simple Constructs (Sp): At level 2, a GL can create simple (green) constructs with his ring. Such uses include: Simple structures: a GL can create bubbles, walls, and boxes of force. They can take up 25 square feet/Ring Power level. They have a break DC of 10+ (5 times Ring Power level). Manipulating Weapons: a GL can use a weapon |
| Darth Sephiroth05-05-07, 09:09 AM | A Shaper could probably work very well for a Green Lantern |
| jamesnero05-05-07, 09:13 AM | Pardon my fanboying but this is the greatest thing ever :love: Now all I have to deal is make some minor changes and bang I can build alexander nero as an NPC this is great :devil: Thanks alot this is going into my favorites |