Heart Blade -Overdrive Knight Prestige Class- [Archive] - Wizards Community

Post/Author/DateTimePost
TailsofElements

06-03-07, 07:02 PM
Heart Blade

“Sword? This orb is all I need.”
- Soke, Heart Blade

When a Overdrive Knight’s heart has grown in such strength that it can fight for itself and finds a reason to fight for itself, the drive blade becomes unneeded and the heart creates it’s own weapon. The Drive Blade becomes a Drive Orb and the Overdrive Knight becomes a Heart Blade, capable of manipulating the orb in incredible ways.

Requirements
To qualify to become a Heart Blade, a character must fulfill all the following criteria.

Alignment: Any Good.

Skills: Concentration 11 ranks, Spellcraft 11 ranks

Feats: Weapon Focus (Drive Blade)

Special: At least one level as Overdrive Knight, Character must have strong heart and someone to fight for as defined by the DM.

The Heart Blade

Hit Die: d8

Class Skills:
The Heart Blade's class skills (and the key ability for each skill) are Balance (Dex), Climb (Str), Concentration (Con), Diplomacy (Cha), Escape Artist (Dex), Gather Information (Cha), Jump (Str), Knowledge (Arcana) (Int), Knowledge (The Planes) (Int), Spellcraft (Int), Swim (Str), Tumble (Dex), Use Rope (Dex).

Skill Points at Each Level: 2+Int modifier



Table: The Heart Blade
Level BAB Fort Ref Will Special
1st +1 +0 +2 +0 Drive Orb (Simple and Martial Melee), Armor Dodge 1
2nd +2 +0 +3 +0 Drive Orb (Simple and Martial Ranged), Shield Dodge 1,
3rd +3 +1 +3 +1 Drive Orb (Exotic Melee), Reflexive Defense +1
4th +4 +1 +4 +1 Orb Cushioning
5th +5 +1 +4 +1 Drive Orb (Exotic Ranged), Armor Dodge 2
6th +6 +2 +5 +2 Reflexive Defense +2, Shield Dodge 2
7th +7 +2 +5 +2 Drive Orb (Two Weapons)
8th +8 +2 +6 +2 Drive Orb (Split Attacks)
9th +9 +3 +6 +3 Drive Orb (Elemental), Armor Dodge 3, Reflexive Defense +3
10th +10 +3 +7 +3 Orb Explosion, Shield Dodge 3



Class Features
All the following are class features of the heart blade.
Weapon and Armor Proficiency: Weapon Proficiency is determined by the Heart Blade’s level and Armor is same as Overdrive Knight.

Drive Orb(Su): The Drive Blade becomes the Drive Orb, a ball of energy that floats in front of the Heart Blade’s heart. The orb’s color depends on the Heart Blade’s mood. More importantly, the Drive Orb is the Heart Blade’s weapon. It can’t be removed from its spot unless being wielded by the Heart Blade, and only disappears when the Heart Blade is dead. The Drive Orb can take on any form as a free action at will. At each level it gains more forms. Add levels of Heart Blade to Overdrive Knight levels for purposes of Drive Blade Enhancement. The Heart Blade is proficient with the Drive Orb, regardless of the form it takes. The Drive Orb weapons are sized appropriately to the Heart Blade.

Simple and Martial Melee: The Drive Orb can shift into any simple or martial melee weapon.

Simple and Martial Ranged: The Drive Orb can change into a ranged weapon, in which case it produces it's own unlimited supply of ammunition, or into a thrown weapon, in which case a piece of it separates into the hand of the Heart Blade, which can then be thrown as normal-- this fragment is regrown instantly by the Drive Orb. Any ammo or thrown weapons created rejoins the orb at the end of the Heart Blade's turn.

Exotic Melee: The Drive Orb can shift into any exotic melee weapon.

Exotic Ranged: This is the same as Simple and Martial Ranged, but can produce exotic ranged weapons.

Two Weapons: The Drive Orb is capable of shaping two weapons, and reducing the penalties for fighting with two weapons by 2, to a minimum of -0.

Split Attacks: As part of an attack action, the Drive orb is capable of making a single attack at the Heart Blade's highest bonus to another target within range. This can be used, for example, to make a single melee attack with a bastard sword against an adjacent opponent while making a full attack action against another target with a longbow. This must be used to strike a different target than the one subject to the original attack.

Elemental: Attacks with the Drive Orb deal +1d6 damage of a single element.


Orb Cushioning: The Heart Blade takes 2d6 less damage when falling as the Drive Orb shapes itself to slow and cushion the fall.

Shield Dodge: Melee attacks with the Drive Orb bypass this many points of shield bonus to AC as the Drive Orb shifts its own shape to curve around shields

Armor Dodge: Same as Shield Dodge but with armor bonuses

Reflexive Defense: The Drive Orb defends the Heart BLade against attacks. Add this as a bonus to AC against attacks the Heart Blade is aware of.

Orb Explosion: Once per encounter, the Heart Blade may run an amazing amount of power through the Drive Orb, morphing its body to strike all enemies within 5ft of the Heart Blade, making a single attack roll which affects all targets. The heart Blade may attack any one target with one weapon the Drive Orb is capable of shifting into.

Made by me with help from Kel.
Kel

06-05-07, 12:43 PM
Input, someone? please?
Venomweb

06-05-07, 07:47 PM
I like it. Looks cool and seems to go well with the OK. Good work, TailsofElements and Kel!

It actually seems sort of like Venom's symbiote, with the whole attacking and defending by itself thing.

What about drive weapon damage? Do they all do damage as just a normal weapon of that kind, or is there some modifier from drive blade damage from teh OK?

What about their hands? If it is the Drive Orb attacking, would the hands be free to do stuff, like attacking? Because if you got normal melee attacks AND the Drive Orb thing, that would be incredibly powerful.
TailsofElements

06-20-07, 03:22 PM
Anymore comments?
IronFistMonkCerberlain

06-21-07, 11:30 AM
Split Attacks: As part of an attack action, the Drive orb is capable of making a single attack at the Heart Blade's highest bonus to another target within range. This can be used, for example, to make a single melee attack with a bastard sword against an adjacent opponent while making a full attack action against another target with a longbow. This must be used to strike a different target than the one subject to the original attack.



so basicly, if ur attacked, u make it hit someone else, even an enemy?
that needs a limited number of times per day, like 3/day
TailsofElements

06-21-07, 07:18 PM
Um... where did you get that?

That says that you can get two attacks on different targets......
klode_me

06-21-07, 07:38 PM
First of all, Nice PrC!
Second, shouldn't there be like a limit to how many kinds of different weapons you would be able to "call" to hands? Otherwise it's some serious weapon reserve you've got. And if this dude had throw anything, it would be like 4 different kinds of weapons each time, hell they could even be two-handed.
But I don't see a solution though, but the whole drive blade loss would probably make it equal.

Cheers
TailsofElements

06-22-07, 10:53 PM
The item broken off to be thrown disappears after the person's turn ends.
Chaos90

06-24-07, 01:08 AM
Firstly this prestige class is awsome!

Secondly, it probably isnt there on purpose, but does this prestige class get overdrive improvements? I think it would be a cool improvement...Actually, on second thought, some of the forms dont really make sense when you dont have a drive blade, so I guess my suggestion is moot(the power level might get a bit wacky as well)... But you should still consider it! Anyway, again this prestige class is pretty cool.
TitanGM

12-14-07, 03:20 PM
I like it. Looks cool and seems to go well with the OK. Good work, TailsofElements and Kel!

It actually seems sort of like Venom's symbiote, with the whole attacking and defending by itself thing.

What about drive weapon damage? Do they all do damage as just a normal weapon of that kind, or is there some modifier from drive blade damage from teh OK?

What about their hands? If it is the Drive Orb attacking, would the hands be free to do stuff, like attacking? Because if you got normal melee attacks AND the Drive Orb thing, that would be incredibly powerful.

I wouldn't say Venom. It looks more like Necrid from Soul Calibur 2 to me.