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| lonewolf14706-17-07, 10:39 PM | One of my players and I were trying to come up with a prestige class for his Soulknife. This was what we devised. What do you think? Soul Blade Warrior Prerequisites Abilities INT 14+ BAB +5 Skills Concentration +5 Autohypnosis +5 Knowledge (Psionics +8) Other Ability to create a mind blade Shape Mind Blade class feature Class Attributes HD d10 BAB As Soulknife Saves As Soulknife Skills 4+Int Class As Soulknife Class Features LVL Special 1 Improved Mind Blade 2 Soul Blade Warrior, Bonus Feat 3 Bonus feat 4 Tactical Aid 5 Bonus Feat 6 Thoughtshifter 7 Bonus Feat 8 Veteran Senses 9 Bonus Feat 10 Critical Strike Improved Mind Blade Add your Soul Blade Warrior class levels to your Soulknife class levels to determine the enhancement bonus and other enhancements to your Mind blade. Bonus Feat At 2nd, 3rd, 5th, 7th and 9th level you can choose a bonus feat that you meet the prerequisites for from the following list: Weapon Specialization (Mind Blade, form specific), Greater Weapon Specialization (Mind Blade, form specific), Combat Reflexes, Improved Critical (form specific), Enhanced Critical (form specific) (Torn Asunder), Greater Critical (form specific) (Torn Asunder) Soul Blade Warrior With so much time and effort put into use of your Mind Blade, you have become very in-tune with it. So much so that you are able to give it a boost to damage. For two every points above 5 over the needed AC to hit a living being, you add +1 to the damage rolled (max = ½ Soul Blade level rounded down). Thoughtshifter The Thoughtshifter feature allows you to use three tactical maneuvers (only one at a time). Burrowing Blade: To use this maneuver, you must make a full attack with your mind blade against an opponent using a shield. In the following round, as a swift action, you allow your next mind blade attack against that opponent to ignore the shield bonus to AC. Nemesis: To use this maneuver you must make at least one melee attack with your mind blade each round against the same opponent for 2 consecutive rounds. In the following round, as a move equivalent action, you adapt your weapon to the target receiving a +1 insight bonus on melee attack rolls and weapon damage rolls made against that opponent with your mind blade. However, you take a -1 penalty on attack and damage rolls made with your mind blade against any other opponent. This effect lasts until you restore the balance of your blade (a move equivalent action) Shifting Blade: To use this maneuver, you must make a melee attack with your mind blade against a specific foe. On a melee attack against the same foe in the next round you can, as a swift action, change the shape of your mind blade in mid-blow altering the damage type of the weapon (piercing, slashing, or bludgeoning) until the start of your next turn. Tactical Aid As an attack action, the Soul Blade Warrior provides tactical aid to any single ally (but not himself) within direct line-of-sight (30ft+5ft/Soul Blade level) of the his position. As a full-round action, the Soul Blade Warrior provides tactical aid to all of his allies (not including himself) within direct line-of-sight (30ft+5ft/Soul Blade level) of his position. This aid provides either a competence bonus on attack rolls or a tactical bonus to AC (Soul Blade’s choice). This bonus is equal to the Soul Blade’s Intelligence modifier, and it lasts for a number of rounds equal to one half of the Soul Blade Warrior’s level in the prestige class, rounded down. Veteran Senses At 8th level your senses have become so sharpened by battle that you can now add one half your Soul Blade Warrior level rounded down to your spot and listen skills as a competence bonus. Critical Strike (Mind Blade) At 10th level, a Soul Blade Warrior gains the ability to automatically confirm a threat as a critical hit when attacking with the weapon he has applied Weapon Specialization to, eliminating the need to make a roll to confirm the critical hit. |