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| LunarWolfPrime02-22-08, 03:07 PM | I am just doing the ground work right now I will add the fluff later Amonge the hord their are those that take the mantel of a "Blood Hawk War Chief" a savage warrior that inspiers great blood lust in his followers due to his great under standing's of his ferocious pack of blood covered warriors. Blood Hawk War Chief Pre-req feat: improved critcal (any tiger claw weapon) power attack skill: jump 8, intemidate 8, and deplomacy 8 manuvers: 1 tiger claw manuver, 1 white raven manuver also you must not know any manuvers from the other 7 school's, if you have any you can't take lvl's in this class at this time( if you are playing a warblade remember you can change them out) stance: 1 tiger claw stance or white ravne stance Class Skills Blood Hawk War Chief class skills (and the key ability for each skill) are: Diplomacy (Cha), Intimidate (Cha), Jump (Str), Listen (Wis), Spot (Wis), and Survival (Wis) Skills Points at Each Level : 2 + int lvl BAB Fort REF Will Abilities 1 +1 +2 +0 +2 2 +2 +3 +0 +3 3 +3 +3 +1 +3 4 +4 +4 +1 +4 5 +5 +4 +1 +4 lvlManuver known Stances Known Manuvers readied 1 1 1 2 1 3 2 2 4 2 5 3 3 Weapon Proficiencies: A "Blood Hawk War Chief" gains no new weapon or armor proficiencies Manuvers: you are now limited to being able to learn from the tiger claw and white raven schools of the sublime way. You also can not use the martial study feat to learn manuvers form other school's stance: you are now limited to being able to learn from the tiger claw and white raven schools of the sublime way Mameing stike: at lvl1 Your kukri's are treated as if they had the mameing weapon enhancement. tiger blooded strike: you may treat tiger claw weapons as one size type higher for the perpose of figuring your power attack damage. ex. kukri's are one handed in a Blood Hawk War Chief's hands. Blood Hawk stance: at lvl2 you may forgo you normal stance effect to adopt the effect of the Blood Hawk stance. The crit multiplier of your weapon increases by 1 (ex. kukri stats, 1d4 damg, range 18-20X3 instead of X2) you also get a + 4 bouns on crit confermation roll's, also if you get a crit you and your allies in 30ft gain a +1 to atk and damg rolls which last until you go for 5 round with out a crit(yes this works like Blood in the Water) except with the changes above War chiefs presence: you gain a bonus to jump,Intimidate and Diplomacy equal to you class lvl Hawk Of The Bloody Death stance: at lvl4you may forgo you normal stance effect to adopt the effect of the Hawk Of The Bloody Death stance. The crit multiplier of your weapon increases by 2(ex. kukri stats, 1d4 damg, range 18-20X4 instead of X2) you also get a + 8 bouns on crit confermation roll's, also if you get a crit you and your allies in 60ft gain a +1 to atk and damg rolls which last until you go for 10 roundswith out a crit(yes this works like Blood in the Water) except with the changes above Stance Mastery: as the Warblade class feature expcet the stances must be a tiger claw or white raven stance's I hope you guys enjoy this PRC Sorry for the table prob. There is more to come |