| Post/Author/DateTime | Post |
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| Phelf_Der_Zemit09-25-07, 09:02 PM | I was wondering if there was an assassin type build for a poison master. I thought he would probably be a Five Level class. Oh and not sure how to make tables, so heres a rough idea. 1st level: Poison Use (as per assassin), Poison Lore +1, Poison Resistance +1,Poison 1/day 2nd Level: Poison Lore +2, Poison Resistance +3, Poison Quick Make, Lesser 3rd Level: Poison Lore +3, Poison Resistance +5, Poison 2/day 4th Level: Poison Lore +4, Poisonn Resistance +7, Poison Quick Make, Greater, 5th Level: Poison Lore +5, Poison Immunity, Poison 3/day, Poison Mastery Poison (Su:) as per the spell, at a soccerer of your CL. This increase's in uses per day at every odd level in Poison Master; 1/day at first level, 2/day at 3rd level, 3/day at 5th level. Poison Quick Make: Turn 1 pint of unholy water (as per the spell curse water) into one dose of posion, you must make a profesion (herbalist)/poison lore (which stack) check for the poison's DC save. It takes you 1 min to make per 100gp of the posion's market price. The time and skill check reduce by 1/4 when you get Poison Quick Make, Greater. Poison Lore: As your advancement in Poison Master continues you learn many secrets some thought impossiable. This stacks with any poison skill checks you make, to create or learn of poison's. It also helps with you Poison Quick Make skill checks (see above). This does not however help with your save agianst poison's. Poison Resistance: After working with poison's for so long the Poison Master starts to find certant resistance's to her craft. At every level your abilaty to ingest, inhale, soak up, poison's increase by 2. Poison Immunities: At 5th Level the Poison Master has worked with harmful matriels for so long that she is no longer effected by any poison's short of epic. (not even sure if the're real, but just say if Mask made a poison the immunity wouldn't apply) Poison Use: As per the Assassin's abilaty. Poison Mastery: At the height of the Poison Master's abilaties the he can change and effect poison's in different way's. She can make posion's save DC's more difficult to reach, and change the effect of poisons (changing the effect from Injury to Injested, or Injested to Inhaled, etc.). Still working on the last bit and am welcome to comments and advice, and I also need help with the requirment's also because I'm not sure if this is over powered or not powered enough.. pleaze.. TY in advance. |
| The_Shaman09-25-07, 09:05 PM | This reminds me of something... Can you find some Dragon issues? There was one - it might have been 312 - where they discussed variant assassins; there was one that specialized in poison. |
| Phelf_Der_Zemit09-25-07, 09:21 PM | Im affraid not, I'm rather new to D&D and just found that not having D-mags really sucks, Alas I can only speculate along with you. |
| Phelf_Der_Zemit09-26-07, 07:21 AM | Oh, I was thinking os somthign last night. Maybe I should combine Poison Lore with Poison Resistance, and even out the bumps up. Then make Poison mastery spread through out the class, breaking it down into sub classes, which you could pick from to decide what you wanted to be able to do such as. Delutation: You are able to cut the DC saves for poison's by one half. (not sure why you would though) Strengthing: You are now able to increase the save DC of any poison. (not sure how much yet though) Metamorphasis: With you indepth knowledge of poison you can now change the way inwhich poison's find their way into the body. You may change poison's from Ingested to Injury, or From Injury to Inhale, etc. Thats all I got so far, though I still need more of these and more requirments for this stuff as far as time and materials. TY in advance |
| Phelf_Der_Zemit09-28-07, 05:39 PM | :allalone: ... bump... |