| Post/Author/DateTime | Post |
|---|---|
| Howland Reed01-17-08, 01:57 AM | I just picked up Races of Destiny (I know, I know, I'm behind the times...), and the Chameleon is my new favorite class. However, I find the list of class abilities that they can mimic to be...uninspiring, to say the least. I mean, c'mon...these guys are supposed to be jack-of-all-trades, and they can mimic all of 5 abilities? Would anyone see anything overpowered in giving them some other abilities to pick from? I'm thinking... --Fast Movement (as Brb1) --Inspire Courage +1 (as Brd1) --Countersong (as Brd1) --Flurry of Blows (as Mnk1) --Hexblade's Curse (as Hex1) --Watchful Spirit (as WuJ1) --Fighting Challenge +1 (as Knt1) All of the above are available (as you see) to 1st level characters. I'm also thinking of expanding the mimic ability as they go up in levels...perhaps allowing a few higher-level class abilities at 5th (say, things that might be available to 3rd-5th level characters), or allowing access to some Prestige Class abilities at 10th. Any thoughts? |
| Kyuketsukiouji01-29-08, 08:28 PM | No, I don't. I'm actually working a bit on new aspects. Marshal is one I want in, and possibly Knight. Warlock is another possibility. |
| Jaxgaret01-29-08, 11:09 PM | Sounds like an excellent idea to me. :) Keep up the good work |
| JaronK01-30-08, 06:27 AM | I'd recommend just getting those abilities from your classes that you use to qualify for Chameleon. Factorum 8/Chameleon 10/X2 or Binder 10/Chameleon 10 could give you the flexibility that you're looking for. JaronK |