Sovereign Speaker: Do they gain levels in "Turn Undead"? [Archive] - Wizards Community

Post/Author/DateTimePost
lubertdas

08-29-07, 08:02 AM
Greetings,

I'm currently playing a Ftr-1/Cleric-5 in an Eberron campaign, and I'm seriously considering going to the Sovereign Speaker Prestige Class, but my GM has pointed something out about the Sovereign Speaker that I'm not sure about.

He claims that once I become a Sovereign Speaker, I will no longer gain levels in "Turn Undead" ability, and sites this passage from pages 32-33 of the "Faiths of Eberron" book. I'll state the passage below, and bold the sentence he is basing his ruling on:

Spellcasting: At each level other than 1st and 6th, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in divine spellcasting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one divine spellcasting class before becoming a sovereign speaker, you must decide to which class to add each level for the purpose of determining spells per day, caster level, and spells known.

Is the ruling of my GM correct? Is this how other GM's are running sovereign speakers? Has there ever been a 'ruling' from Wizards on this? If not, is there a way to get an 'official ruling' on something like this?

The sovereign speaker prestige class offers a huge number of benefits, but I just don't see how a class so steeped in religion can exclude the ability gain levels in turning undead.

Thanks in advance,

Lubert Das

-----
Master cut the stone out, my name is Lubert Das...
Fabius Maximus

08-29-07, 08:29 AM
No. The class is very powerful as it is. Adding Turn Undead would overpower it.

By the way: Every PrC works this way. If you want turning progression, you have to look in the class features of the new class.
Salla

08-29-07, 12:26 PM
Look on the upside. Turn Undead is only really crucial at low levels because of the way it works. Undead typically have high Hit Dice for their Challenge Rating, and a LOT of upper-CR undead have Turn Resistance. Since you roll your turning level against the undead's Hit Dice, which can be more than twice their CR, after about level 8 or 9, you'll hardly ever succeed in a turn attempt. Just grab yourself a Divine Feat or two in the levels to come and use your spells to incinerate the deadels. :)