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| Cariyaga03-20-08, 08:37 PM | My first class...er...Prestige Class. Either. Anyway, this is homebrew and likely will be used in my DM's game. Overpowered, Underpowered? Based around Lion of Talisid. Talisid's Panther Followers of the Celestial Lion, these are much akin to the Lion's of Talisid. They fight those that would betray the power of nature just as A Lion would. However, that is where their similiarities stop. They fight with stealth and cunning, sneaking where the Lion would charge. Members of this class do not stay true to Talisid's ways, much favoring Chaos, though Good remains their top priority. This class often appeals to Rangers, just a Lion of Talisid would, but is more commonly taken by (wilderness) rogues, and to a lesser extent, bards. Few other classes have the capacity or aptitude for The Panther. Requirements Alignment: Neutral or Chaotic Good Feat: Sacred Strike (d8 to evil creatures when sneak attacking, exalted) Class Features: Must have 3d6 Sneak Attack Damage, 2 favored enemies, or be able to use Suggestion as Bardic Music. Note: Exceptions made for Scouts, who may qualify at 5th level. Skills: Move Silently, Hide: 7 ranks, Knowledge Nature: 5 rank. Special: Must be Exalted, follower of Talisid. Class Skills: 8+int Hide, Move Silently, Spot, Listen, Knowledge Nature, Open Lock, Disable Device, Search, Tumble, Swim, Climb, Balance, Sense Motive, Survival, Jump, Ride, Use Magic Device. ( I may be missing a few skills here, check to make sure there's nothing else thematically appropriate. ) Class Abilities Fort. Will Refl. BAB Ablts. +0 See Fort.+2 +.75 SA+1d6, Panther's Will +0 +3 +1.5 Scent +1 +3 +2.25 SA+2d6, Wild Shape 1/day +1 +4 +3 Camouflage, Wild Shape 2/day +1 +4 +3.75 SA+3d6, Wild Shape 3/day +2 +5 +4.5 Wild Shape (Large) +2 +5 +5.25 SA+4d6, Godly Speed +2 +6 +6 Wild Shape 4/day, Hide in Plain Sight +3 +6 +6.75 SA+5d6, Wild Shape (Tiny) +3 +7 +7.5 Feline Freedom Scent: Gain Scent special ability Panther's Will: Immunity to compulsion effects and gains a +4 sacred bonus against other mind-affecting spells and effects. Godly Speed: Act as hasted for (class levels) rounds per day. In addition, while hasted, you may sneak attack those normally immune to it (plant creatures, undead, elementals). These rounds may be consecutive. Camouflage: As Ranger Class Ability Hide In Plain Sight: As Ranger Class Ability Feline Freedom: Nonmagical Freedom of Movement effect continually on. (As scout) Wild Shape: As druid. Edit: For Ranger, Bard, and Scout, their own skills (Bardic Music, Favored Enemy, etc.) is substited for Sneak Attack. |