The Eldritch Master [Archive] - Wizards Community

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Infinitive

04-16-07, 02:45 PM
Okay, here’s something semi-serious for you guys to PEACH. Tell me what you think.

The Eldritch Master

Those granted power by the minions of the Nine Hells are universally reviled by those they encounter. To some, however, the power of demons is irresistible, and calls to some dark part of their shriveled souls. These become Eldritch Masters, and steep themselves in the dark invocations that are granted them by their demonic masters.

Requirements:
Alignment: Any Evil
Feats: Iron Will, Weapon Focus (Ray)
Skills: Knowledge (The Planes) 8 ranks, Concentration 8 ranks
Special: Eldritch Blast +3d6, Ability to use Lesser Invocations


HP: d6
Skills: 2+int/lvl
Class Skills: As Warlock

Level BAB Fort Ref Will Special
1 +0 +2 +0 +0 Eldritch Blast, Invocations
2 +1 +3 +0 +0 Augment Essence (Least)
3 +2 +3 +1 +1 Augment Shape (Least)
4 +3 +4 +1 +1 Mettle
5 +4 +4 +1 +1 Augment Essence (Lesser)
6 +4 +5 +2 +2 Augment Shape (Lesser)
7 +5 +5 +2 +2 Weapon Specialization (Ray)
8 +6 +6 +2 +2 Augment Essence (Greater)
9 +7 +6 +3 +3 Augment Shape (Greater)
10 +7 +7 +3 +3 Hideous Transfiguration


Eldritch Blast (Sp): The Eldritch Master’s class levels stack with his Warlock levels for determining the damage bonus of his Eldritch Blast class ability.

Invocations (Sp): The Eldritch Master’s class levels stack with his Warlock levels to determine how many Invocations he knows and when he learns new invocations, and of what grade (Least, lesser, Greater, and Dark).

Augment Essence (Su): An Eldritch Master is capable of empowering his Eldritch Blast ability to much greater heights than normal Warlocks. At second level, he may apply one additional Least Essence enhancement to his Eldritch Blast. At fifth level, he may instead apply one additional Lesser Essence Enhancement to his Eldritch Blast. At eighth level, he may instead apply one additional Greater, one Lesser and one Least, or two Least Essences to his Eldritch Blast. Whatever he chooses, an Eldritch Blast may never have more than one Essence enhancement of a given name applied to it.

Augment Shape (Su): An Eldritch master is also capable of manipulating his Eldritch Blast ability’s shape with a great deal more versatility than a normal warlock. So long as the shaping Invocation’s area of effect is not contradictory, he may apply one additional Eldritch Shape Invocation of up to the stated degree to his Eldritch Blast class ability. For example, an Eldritch Master may fire his Eldritch Blast with the 20’ Burst Invocation (forgot the name) and the Eldritch Spear invocation as one, or the 20’Cone Invocation (again, forgot the name) and the Eldritch Chain Invocation as one, but not the Eldritch Spear and the Cone invocation or the Eldritch Burst and the Cone invocations.

Mettle: When an Eldritch master makes a Fortitude or Will save that normally allows for half effect, he is completely unaffected.

Weapon Specialization (Ray): At seventh level, the Eldritch Master gains the Weapon Specialization feat as a bonus feat, even if he doesn’t meet the prerequisites. The weapon specialized in must be Ray.

Hideous Transfiguration (Su): Immediately upon gaining his tenth level, the Eldritch Master undergoes a terrible change. His body rebels against him as his dark masters pour their dark energies into him. This incapacitates the Eldritch Master for 1d6 days – his Constitution modifier, to a minimum of 1 day, as his body is slowly transformed into the body of a Demon or a Devil, as corresponds to his fiendish patron. The process is excruciating in every way, and the Eldritch Master will likely scream in agony for the entire process. His patron will not allow him to lapse into unconsciousness, however; this is the final trial the Eldritch Master must undertake to prove his loyalty to his master. After the allotted time, the Eldritch Master’s type changes to Evil Outsider (Demon or Devil, as is noted above). He will never again age, and is not subject to magical aging, though this transformation does not undo aging effects that have already occurred. He is immune to all types of poison and disease, both natural and magical, and need never again sleep. Physically, his skin will become a deep crimson or a mottled black and grey (red for Devil, black and grey for Demon) and grow long, curved, ornamental horns from his head. Any attack he makes, be it with Eldritch Blast or any weapon, is treated as Evil-aligned for the purposes of overcoming DR. A DC 15 Knowledge (Religion) check will reveal his nature to any who observe him. Good-aligned Outsiders and any other Good-aligned who are aware of his nature will always start one more category towards Hostile than they otherwise would.