The Lone Wolf Sniper (Ranged Assassin) [Archive] - Wizards Community

Post/Author/DateTimePost
ImtheDM

05-14-07, 12:13 AM
Yeah I broke some rules here, but hey...


Lone Wolf Sniper
Requirements
In Order to become a lone wolf you must fulfill the following criteria:
Climb: 8 ranks
Hide: 8 ranks
Spot: 8 ranks
Feats: Precise Shot, Far Shot.


Game Rule Information
Hit Die: d6
Class Skills: As Assassin
Skill Points: 4+ Int


Weapons and Armor: The lone wolf gains no proficiency in weapons or armor.

Class Features
These are the class features of the lone wolf sniper.

Code:
BAB Fort Ref Will Abilities
1. +0 +0 +2 +0 Snipers eye, increased ranged sneak
Attack +10ft
2. +1 +0 +3 +0 Sneak attack +1d6
3. +2 +1 +3 +1 Improved precise shot, increased
Ranged sneak attack +20ft
4. +3 +1 +4 +1 Sneak attack +2d6
5. +3 +1 +4 +1 Smart shot, ranged sneak attack
+30ft

Snipers Eye (EX): Given the lone wolfs eye for detail while awaiting her mark, she enjoys a +4 bonus to all her spot checks.

Increased Ranged Sneak Attack: Starting at first level the lone wolf may increase the range of her ranged sneak attack. Normally sneak attacks may only be added to range attack at 30 feet, but the lone wolf sniper may sneak attack at 40 feet at 1st level, 50 feet at 3rd level and finally the lone wolf sniper may add sneak attack damage at a distance of 60 feet at 5th level. If the lone wolf has levels of assassin she may now use her death or paralyzing attack as a ranged attack, but the observation time of her mark increases from 3 rounds to 6 rounds.

Sneak attack: The lone wolf gains additional 1d6 damage to her sneak attack at 2nd and 4th level.

Improved Precise Shot: A lone wolf gains the abilities of the feat of the same name, even if she does not have the prerequisites.

Smart Shot (EX): When a lone wolf takes time to observe her mark for no less then 3 rounds unnoticed she may add her total intelligence modifier as well as her dexterity modifier to a single ranged attack roll. If she misses she must observe for another 3 rounds before trying again. Smart shot may be combined with the Paralyzing and Death Strike abilities, at the cost of observing for 6 rounds. An Assassin (http://boards1.wizards.com/showthread.php?t=837294) with the quicken death attack, and quicken greater death attack may reduce the time it takes to observe their mark to 5 and 4 rounds respectively. See Assassin core for more information.