Thrall of Yeenoghu *PEACH* [Archive] - Wizards Community

Post/Author/DateTimePost
Void_Maiden

09-13-07, 04:30 AM
It's my first PrC, so please be gentle.

Thrall of Yeenoghu


Requirements:
Alignment: Chaotic Evil.
Feats: Thrall of Demon, Track
Skills Ranks: +8 Survival, +4 Intimidate, +6 Knowledge (Nature)
Special: Must be able to cast 1st-level spells or Rage
Special: A thrall of Yeenoghu is initiated in a sacrificial ritual in which a captured intelligent being is released, hunted down, and it corpse tied to a tree as an offering to Yeenoghu

Hit Die: d8
Class Skills: Climb, Concentration, Handle Animal, Hide, Intimidate, Jump, Knowledge (Nature), Listen, Move Silently, Search, Spot, Survival, Swim, and Use Rope.
Skill Points/Level: 4 + INT Modifier
Fast Attack Bonus, Fast Fortitude

Class Features
Weapon and Armor Proficiency
A thrall of Yeenoghu is proficient with all simple and martial weapons, and can wear light and medium armor.

Bonus Feat or Spells: When a thrall of Yeenoghu attains 1st, 4th, 7th, and 10th level, the character gains new spells per day as if she had also gain a level in whatever spellcasting class she belonged to, or she else she can gain a bonus feat of her choice.

Thick Hide: [Ex]
At 1st level a thrall of Yeenoghu skin begins to harden like leather resulting in an increase in natural armor bonus of +1. This bonus increases every three level the after level one by +1. This natural armor stacks with racial natural armor bonuses for creatures but not for magical sources of natural armor (like a amulet of natural armor.)

Scent: [Ex]
At 1st level the thrall of Yeenoghu gains scent as a natural ability. If the thrall of Yeenoghu already has the scent ability, then she gains no other benefits.

Mark of Yeenoghu: [Su]
At 2nd level the unholy symbol of Yeenoghu is magically scorched into the thrall of Yeenoghu’s flesh (usually on her hand or face.) As long as the symbol is visible the thrall gains a bonus on all Charisma based-checks against gnolls equal to her thrall of Yeenoghu level.

Bite: [Ex]
At 2nd level a thrall of Yeenoghu gains bite attack of 1d6 damage.

Summon Ghoul: [Sp]
Thanks to Yeenoghu enslavement of Doresain, Lord of Ghouls, at 3rd level a thrall of Yeenoghu can summon a ghoul once per day. This ability functions as a summon monster spell cast by a 15th level caster.

Claws: [Ex]
At 4th level the thrall of Yeenoghu gains 2 claw attacks of 1d4 damage.

Summon Demon: [Sp]
A 5th level a thrall of Yeenoghu can summon a demon with 5 HD or less once per day. This ability functions as a summon monster spell cast by a 15th level caster. Once per day, at 9th level a thrall of Yeenoghu can summon a demon of 10 HD or less.

Aura of the Savage: [Su]
At 6th level at a thrall of Yeenoghu emits an aura of pure savagery that disturbs those of a non-chaotic alignment. Any non-chaotic enemy within 10ft of the thrall of Yeenoghu takes a negative -3 penalty on all attacks.

Horrific Laughter: [Sp]
At 8th level a thrall of Yeenoghu can let a chorus of hair-raising laughter as a standard action. Anyone within 60ft of the thrall of Yeenoghu must make a Will save (DC 10 + thrall of Yeenoghu lvl + Cha modifier) or be panicked for 1d6+1 rounds. This ability does not affect gnolls or hyenas.