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| ikki02-23-08, 06:52 AM | http://www.youtube.com/watch?v=vlMmuj_JFZc http://en.wikipedia.org/wiki/Vril Prequisites: Epic Spellcasting. Needs to harness the Vril, this is a DC 1000 epic spellcasting feat, (add in other features, such as the material of the rod. The 1000 is merely the harnessing of this force), requiring also that you know how to do this. The Vril needs to be harnessed inside a rod that is to be crafted as part of the epic spell. Techically any item would do that you can carry with you, but tradition demands a rod. A rod is always personal and can never work for another person. Save against disintergration for touching somone elses Vril Rod (DC 1/2 hd+cha) Most have a teacher that tell them of the Vril, but you can independently come to know it also. This is a Knowledge planes DC 1000, followed by a Knowledge Religion DC 1000, Know Arcane DC 1000 and Spellcraft DC 1000. All need to be successful at the same time. Failure in one means you can retry next level. Failure in two or more results in your unavoidable destruction fooling around with forces far beyond even divine powers... should you actually try out your false information. Level 1 Vril-Craft Level 2 Black Sun Level 3 Master Vril Craft: Fly, Teleport and mold the elements freely -shape stone etc.. Your rod becomes a weapon capable of blasts ranging up to a spellcraft check in d6:s +disintergration (dc 1/2HD+cha) at will. Range up to a spellcraft check in 1000s of miles and you can hit as many targets as you can imagine. Note: Yes, you can undo a world, wipe out all elves etc.. but as other Vril masters are aware of all users (and everything else aswell), past future or present, they will destroy unworthy seekers of the power long before they become a threat. Black Sun: Your Vril rod becomes a focus item for epic spellcasting, allowing an extra amount of daily uses of epic spellcasting equal to twice your INT, WIS and CHA bonuses combined. Also you gain a bonus of +1000 mitigating factor in epic spellcasting spellcraft checks for holding your Vril rod. Master: Bend space and time. Travelling in time and creating extra dimensional spaces, such as demiplanes, portals and warped dimensions (such as fitting a planet inside a normal pearl) become childsplay to you. (automatic successes, requiring but a round of concentration to establish, make permanent or take apart. You can affect others creations aswell) The black sun bonus in epic spell casting daily uses doubles. You also understand time, and thus know all that has been, is and will be. Naturally never suprised by anything. Also as utterly convinced masters of all existance, they tend to look down upon mere normal spells and magical items upon having mastered the Vril. Preferring mythals if neccesary for personal protection, if not outright annihilating any threat long before it becomes one. |
| ikki02-23-08, 06:53 AM | Yeah i know.. Not very serious.. lol Just (mostly) true to the fiction.. especially as masters of Agartha ;) |