| Post/Author/DateTime | Post |
|---|---|
| neilthrun05-30-07, 02:19 PM | What happened to the thread, "How to format PRCs for the boards"? The link in the sticky is dead, and even if I could find it in the archive, all of the formating tags would be taken off. Anyone have a copy of the PRC format, or a link to it? |
| Fabius Maximus05-30-07, 06:40 PM | I second that request. |
| Tuhljin05-30-07, 08:03 PM | Here's the link I have, though I don't follow the indicated style exactly, having developed something myself after looking at various rule books' formatting. http://boards1.wizards.com/showthread.php?t=631031 |
| Fabius Maximus05-31-07, 06:28 AM | Thank you. :) |
| neilthrun06-01-07, 05:43 PM | Pretty similar, I found a post that used the old prc template, so heres a blank version. PRC NAME "Quote" -Name Description Table 1-1: PRC NAME (HD: dX) LV BAB F R W Special Spellcasting 1 +1 +2 +0 +2 2 +2 +3 +0 +3 +1 level of existing class 3 +3 +3 +1 +3 4 +4 +4 +1 +4 5 +5 +4 +1 +4 6 +6 +5 +2 +5 7 +7 +5 +2 +5 8 +8 +6 +2 +6 9 +9 +6 +3 +6 10 +10 +7 +3 +7 Class Skills (X + Int modifier per level): Skill (Abi) BECOMING A PRC NAME ENTRY REQUIREMENTS Base Attack Bonus: Skills: Feats: Spellcasting: Special: CLASS FEATURES Weapon and Armor Proficiency: PLAYING A PRC NAME Combat Advancement Resources PRC NAME IN THE WORLD “Quote by non-prc name” -Name, title Organization NPC Reactions PRC NAME LORE Characters who have ranks in Knowledge (X) can research PRC NAME to learn more about them. When a character makes a successful skill check, the following lore is revealed, including information from lower DCs: DC 10: DC 15: DC 20: DC 25: DC 30: This degree of success provides the players with details about specific or notable PRC NAME in your campaign. PRC NAME IN THE GAME Adaptation Sample Encounter |
| Nifft06-01-07, 06:06 PM | New format proposal: Class Name Please keep crisp for best flavor text. Prerequisites: - one - two - three Benefits: HD: d20 BAB: (poor, average, full) Good Save(s): (Fort, Reflex, Will) Skills: X + Int -- List, All, Class, Skills. (Weapon & armor proficiencies, if any.) Special Abilities by level: 1/ Drool I 2/ Evasion 3/ Drool II ... 5 or 10 or whatever/ Capstone Droolmaster Drool (Su): At first level, you get drooly things. At third level, your drooly things improve to be droolier. Evasion (Ex): As the Rogue special ability. ... Capstone Droolmaster: You gain +2 Charisma as though by level advancement. - - - Basically, all the information as the other format, but less redundancy -- so there's less to mess up. (Seriously, does every class need to list the BAB and base save progression? It's easy to mess up, and they add very little.) Cheers, -- N |
| Tuhljin06-01-07, 08:44 PM | I prefer to use templates based largely on the rulebooks' formatting, if only for consistency. The rulebooks' own templates have evolved with time (with the later ones probably being better at least in some ways), so there is room for adjustment; you can put together what works best for your class. |
| Dead_Weasel06-03-07, 01:34 AM | I prefer mimicking the rulebooks' formatting, but Nifft makes a good point regarding BAB and save redundancy. |