3rd Lvl Egoist [Archive] - Wizards Community

Post/Author/DateTimePost
MindFlayerZoidberg

08-08-07, 08:10 PM
This is the build for my psion (starting out at 3rd lvl) and was looking for feedback on feat and power selection. I am using the psi human characters from complete psi, and I have two feats for taking flaws.
I have an 18 Int, and have 20 PP. The character concept is a man using psionics to overcome his physical deficits and to avenge his slain family. That is why I picked the egoist build, and I wanted to be more than a blaster and have some versatility.

Not quite sure on the makeup of the party yet, but I am sure it will be more fighter oriented.

Feats
1st: (1) Overchannel (2) Psi Body (3) Psi Affinity (4) Quickened (5) wild talent
3rd: (6) metapower (quickened)
5th:Psionic Meditation
6th: Split-ray Psionic
9thMetamorphic Transfer
I realize I may be taking quickened WAY too early, wouldn't be able to use it till next lvl, but I did like the idea of doing quickened power, and at 5 lvl, regain psi focus, and manifest another power.

I was looking to take AI from complete psi, as it also fits my characters personality, and looked to overchannel/wild surge+chaotic surge+quickened power+psi meditation+chaotic surge+split ray psionic=awesome.

Powers
1st: Thicken Skin, Entangling Ecto, Mind Thrust, Attraction, Call to Mind
2nd: Animal Affinity, Energy Push

I am buying a mithril chain shirt, so I didn't think I needed intertial armor. The human psi character has vigor as a psi like ability once per day, didn't know whether to spend a power slot on vigor, and I have a decent amount of hit points. Overall I wanted to have a variety of powers, ranged touch, will save, and attraction is to have some fun in role playing. Not sure about call to mind, but I did want some utility powers.
Next lvl I was going to take Biofeedback, not sure what to get for the second power known.
This also appears to be a low psionic campaign, for now at least. So psi items seem to be scarce.
Any suggestions and advice would be welcomed.
ZeroSpace9000

08-08-07, 10:24 PM
Personally, I would dump Mind Thrust for Energy Ray. If you want damaging powers, don't use ones that will be negated by like 80% of the monsters out there at 8th lvl on. Energy ray can swap the energy type on the fly, so if you fight say, a hell hound, you switch to cold and take the pooch to town.

As for Call to Mind, it doesn't seem terribly useful to me, there are other powers to nab which are more useful. Sadly, some of the more useful utility powers are discipline restricted, like Psi Charm, Astral Construct, Psi Teleport. You can take them through Expanded Knowledge(EK) feats if you want, and Astral Construct in particular would be worth it. And personally, I would go Energy Stun in place of Push. Less damage, but it can stun at the same DC for half damage, albeit a Will save and not a Fort/Reflex.
Nightshade

08-09-07, 12:55 PM
I thought the Wild Talent feat was for characters that have no psionic ability.

EDIT: Also, it's a General feat not a psionic feat so it doesn't count towards psionic body. Just looked at the srd. I think you meant Psionic Talent, not Wild Talent, which would be a psionic feat.
carnivore

08-09-07, 05:10 PM
what are your stats....

who else is in your party



:D
MindFlayerZoidberg

08-10-07, 12:33 PM
Str 12
Dex 14
Con 12
Int 18
Wis 14
Cha 13

I rolled really well, for the first time in a long time.

Don't know who else is in the party so far, but, typically, with my friends, they are more melee fighting characters.
carnivore

08-10-07, 03:05 PM
will get something back later

:D
Moosh Nailo

08-10-07, 03:37 PM
Have you considered taking Claws of the Beast through expanded knowledge? Thats the first thing I thought of when you said "overcome his physical deficits". I assume you mean human deficits. But yeah, none of your powers really do that in any way. Excluding the egoist ones, of course. But working to make your physical body better is what I'd see your character trying to achieve, especially with a House Vaymin mindset.

Nightshade, he means Wild Talent. Assuming I have understood correctly. Mindflayer, you are playing a human from one of the psionic houses, correct? House Vaymin, I believe. It is a variant form of Wild Talent that gives only 1pp, but you also get a psi-like ability useable once/day, in this case vigor.

I'd love to hear how your character works out. Are you using the fluff from the houses as well, or just the wild talent? Wondering how your DM is going to incorporate it into everything.
carnivore

08-10-07, 04:48 PM
ok ...try this:

Human
(House Vaymin, Wild Talent:gives 1pp, psi-like ability useable once/day,(Vigor).


Psion(Egoist) 3

Str 12
Dex 14
Con 12
Int 18
Wis 14
Cha 13

Flaws:
Vulnerable :You are not good at defending yourself,Effect: You take a -1 penalty to Armor Class.

Murky-Eyed :Your vision is obscured.Effect: In combat, every time you attack an opponent that has concealment, roll your miss chance twice. If either or both results indicate that you miss, your attack fails.

Feats:
Feats:

Psicrystal Affinity
Overchannel
Talented
Link power
Extend Power
Psionic Meditation

continue with these from 4th+:

Twin power
Metamorphic Transfer
Psicrystal Containment
EK:Schism
EK:Teleport
EK:Inconstant Location
feat.......EK:Claws of the Beast
feat.......EK:Metaphysical Claw
feat








total Powers(assuming Psion 20.....keyed on VERSATILITY):

1st level:
Entangling Ectoplasm
Control Flames
Vigor
Channel the Psychic Dragon(dragon Magic)
Inertial Armor

2nd level:
Ego Whip
Share pain

at 4th lvl ...continue with these:

Crystal Storm
Identify

3rd level
Dispel Psionics
Energy Retort
Time Hop
Touchsight

4th level:
Empathic Feedback
Divination
Gemstone Breath(Dragon Magic)
Metamorphosis
EK:Schism

5th level:
EK:Teleport
Anticipatory Strike
Major Creation
Plane Shift
Ectoplasmic Shambler

6th level:
Retrieve
Disintegrate
Temporal Acceleration
EK:Inconstant Location

7th level:
Fission
Energy Conversion
Mind Blank, Personal

8th level:
Fusion
Teleport greater
True Metabolism

9th level:
Assimilate
Affinity field
Reality Revision
Greater Metamorphosis




:D


:D
Nightshade

08-10-07, 05:17 PM
Psionic Meditation has a prerequisite of 7 ranks in Concentration. So, the earliest a Psion can get it is level 5.
Salla

08-10-07, 07:03 PM
Psionic Meditation has a prerequisite of 7 ranks in Concentration. So, the earliest a Psion can get it is level 5.

Level 4. max ranks =Level +3. :)
MindFlayerZoidberg

08-10-07, 09:10 PM
ok ...try this:

Human
(House Vaymin, Wild Talent:gives 1pp, psi-like ability useable once/day,(Vigor).


Psion(Egoist) 3

Str 12
Dex 14
Con 12
Int 18
Wis 14
Cha 13

Flaws:
Vulnerable :You are not good at defending yourself,Effect: You take a -1 penalty to Armor Class.

Murky-Eyed :Your vision is obscured.Effect: In combat, every time you attack an opponent that has concealment, roll your miss chance twice. If either or both results indicate that you miss, your attack fails.

Feats:
Feats:

Psicrystal Affinity
Overchannel
Talented
Link power
Extend Power
Psionic Meditation

continue with these from 4th+:

Twin power
Metamorphic Transfer
Psicrystal Containment
EK:Schism
EK:Teleport
EK:Inconstant Location
feat.......EK:Claws of the Beast
feat.......EK:Metaphysical Claw
feat








total Powers(assuming Psion 20.....keyed on VERSATILITY):

1st level:
Entangling Ectoplasm
Control Flames
Vigor
Channel the Crystal Dragon(dragon Magic)
Inertial Armor

2nd level:
Ego Whip
Share pain

at 4th lvl ...continue with these:

Crystal Storm
Identify

3rd level
Dispel Psionics
Energy Retort
Time Hop
Touchsight

4th level:
Empathic Feedback
Divination
Gemstone Breath(Dragon Magic)
Metamorphosis
EK:Schism

5th level:
EK:Teleport
Anticipatory Strike
Major Creation
Plane Shift
Ectoplasmic Shambler

6th level:
Retrieve
Disintegrate
Temporal Acceleration
EK:Inconstant Location

7th level:
Fission
Energy Conversion
Mind Blank, Personal

8th level:
Fusion
Teleport greater
True Metabolism

9th level:
Assimilate
Affinity field
Reality Revision
Greater Metamorphosis




:D


:D

Interesting. I don't have Dragon Magic on me for the "Channel the Crystal Dragon" what are the effects? I am thinking of picking up some new books, so I might check it out
carnivore

08-11-07, 11:40 AM
Psionic Meditation has a prerequisite of 7 ranks in Concentration. So, the earliest a Psion can get it is level 5.

opps.... yes you are correct... i remembered to put it there, but was moving things around when i was cutting and pasting to allow for the Flaws... should be like this:


Feats:

Psicrystal Affinity
Overchannel
Talented
Link power
Extend Power
Psicrystal Containment

continue with these from 4th+:

Psionic Meditation
Twin power
Metamorphic Transfer
EK:Schism
EK:Teleport
EK:Inconstant Location
feat.......EK:Claws of the Beast
feat.......EK:Metaphysical Claw
feat

Interesting. I don't have Dragon Magic on me for the "Channel the Crystal Dragon" what are the effects? I am thinking of picking up some new books, so I might check it out
opps , it should read "Channel the Psychic Dragon"

Channel the Psychic Dragon .. Psion 1/ PW 1
Swift action to manifest
1 min/ML duration

1PP = +5 Competence to Diplomacy Checks, Cold Resistance 5
3PP = +5 Competence to Climb Checks, Electricity Resistance 10
5PP = +5 Competence to Balance & Escape Artist Checks, Immune to Magic Missiles, +5 Saves vs Spl/Powers with Force Descriptor
7PP = +5 Competence to Bluff & Sense Motive Checks, Sonic Resistance 20
9PP = +10 Competence to Intimidate & Swim Checks, Cold Resistance 30



Gemstone Breath ... Psion 4
30' Cone Burst or 60' line burst
1 rnd/ML
standard action
can fire # bursts = 1/2 ML, every other round
7PP=30' cone, Light 2d6 and Blind 1 rnd(ref save 1/2 and Negates)
9PP=+1 DC, 30' cone, Sonic 4d6 and Shaken 1 rnd(ref save 1/2 and Will save Negates)
11PP=+2 DC, 60' Line, Force 6d6 (ref save 1/2 )
13PP=+3 DC, 30' cone, Sonic 8d6 and Deafened 1 rnd(ref save 1/2 and Fort save Negates)
15PP=+4 DC, 30' cone, Dehydration 10d6 (ref save 1/2 )


at higher levels Gemstone Breath really takes off!!!!, few things are Immune or Resistant to Desication Damage

:D
MindFlayerZoidberg

08-11-07, 01:50 PM
Have you considered taking Claws of the Beast through expanded knowledge? Thats the first thing I thought of when you said "overcome his physical deficits". I assume you mean human deficits. But yeah, none of your powers really do that in any way. Excluding the egoist ones, of course. But working to make your physical body better is what I'd see your character trying to achieve, especially with a House Vaymin mindset.

Nightshade, he means Wild Talent. Assuming I have understood correctly. Mindflayer, you are playing a human from one of the psionic houses, correct? House Vaymin, I believe. It is a variant form of Wild Talent that gives only 1pp, but you also get a psi-like ability useable once/day, in this case vigor.

I'd love to hear how your character works out. Are you using the fluff from the houses as well, or just the wild talent? Wondering how your DM is going to incorporate it into everything.

I am using the fluff and it is a pretty involved backstory. My DM is using going with 'first psion in a while' theme, and may be incorporating the 'scion' I believe.

He is overcoming he physical deficits with psionicopowers, to increase his body, and to transcend his body, and Metamorphasis is the ultimate ideal of that.
MindFlayerZoidberg

08-11-07, 05:47 PM
Also, even though I do want to make my character versatile, I also want to blast some stuff. The back story also reflects this: he was dominated, and his psionic powers were used to kill his entire family, and then he was made to believe that he did it. After 2 years of agony and guilty, he found this out through meeting a mysterious psionic creature, so now he knows that he was not responsible, and he is ****** OFF. So, first priority is to be versatile, second is to blow **** up.