| Post/Author/DateTime | Post |
|---|---|
| dsmithdbz04-21-07, 09:23 PM | Can a psychic warrior benifit from the feat vow of poverty if he uses call weapon or call armor psionic powers and uses the weapon or armor? |
| Deekin04-22-07, 02:39 AM | Given a quick read-over of the feat, no you cannot. It says you can not own or use any material possessions. You are still using a material sword called from somewhere else. |
| Thomar_of_Uointer04-22-07, 02:54 AM | Yeah, just stick with claws of the beast. Smack-build psychic warriors do just fine. |
| dsmithdbz04-22-07, 03:04 AM | Thanks. I also was going to make a house rule for call armor so it would be automatically equiped instead of appearing in your hand. What would be a good recomendation for power point cost? I was thinking between 2-4 points on top of the regular cost. |
| Deekin04-22-07, 03:45 AM | Armor already comes equipped. Call Armor Psychoportation (Teleportation) Level: Psychic warrior 1 Display: Material Manifesting Time: 1 round Range: 0 ft. Effect: 1 armor/shield; see text Duration: 1 min./level; see text (D) Saving Throw: None Power Resistance: No Power Points: 1 You call a piece of armor or a shield "from thin air" to you. (Actually, it is a real item hailing from some other random location in the space and time.) You don't have to see or know of the item to call it -- in fact, you can't ever call a specific item; you just specify the kind (chain shirt, full plate, buckler, or some other). The item is made of ordinary materials appropriate for its kind. Armor appears correctly donned and shields appear on the proper arm. If the armor is ever off your body or you relinquish your grip on the shield you called for 2 or more consecutive rounds, it automatically returns to wherever it originated. (For this purpose, you're considered to be wearing armor when you're donning or shedding it.) Armor and shields gained by call armor are distinctive due to their astral glimmer. Augment: For every 4 additional power points you spend, this power improves the item's enhancement bonus to Armor Class by 1. For example, if you spend 13 power points, you call a shield or piece of armor with a +3 enhancement bonus to Armor Class. |
| dsmithdbz04-22-07, 12:50 PM | Armor already comes equipped. Is this an update? I was going by the Mind's Eye version which had a 1 hour per level duration and if it was armor you had to take time to put it on. |
| Deekin04-22-07, 02:51 PM | What book are you using? Expanded Psionics or Psionics Handbook? That power is from updated Mind's Eye |
| dsmithdbz04-23-07, 12:04 PM | What book are you using? Expanded Psionics or Psionics Handbook? That power is from updated Mind's Eye I saw it in the Mind's Eye, but I just recently got the Expanded Psionics. I probably just missed the update. Also will call armor allow you to summon crystal armor and if so can you use the psionic armor power to infuse powers? |
| SlanderPanic04-23-07, 12:12 PM | It's also in Complete Psionic. |