| Post/Author/DateTime | Post |
|---|---|
| Risingdragon14511-26-07, 08:55 PM | Has anyone noticed that the 5th level power Celestial Conduit is awesome? As stated in the CP this power hurts everybody and the augment is 1PP to add 1d6 and +1 to the save DC..... |
| TheKeyofE11-27-07, 12:31 AM | It's also not energy damage, it's basically untyped damage. So no energy resistance AND it's better against undead. This is balanced by the fact that you can't get it until 9th level, when blasting is already starting to become less useful. However, I think the augment should be +1 DC/2 PP rather than +1 DC/1 PP. Considering that CPsi nerfed both Energy Missile and Energy Stun from +1 DC/1 PP to +1 DC/2 PP, having Celestial Conduit at +1/1 makes no sense. |
| Tectorman11-27-07, 11:31 AM | So what you do is use Energy Stun and Energy Missile from the XPH (ignoring what CPsi says about them) and use CPsi for Celestial Conduit. |