Claws of the Beast and DR [Archive] - Wizards Community

Post/Author/DateTimePost
NeoDX90

05-16-07, 05:13 PM
Claws of the Beast
You call forth the aggressive nature of the beast inherent in yourself, psionically transforming your hands into deadly claws. You gain two natural attacks with your claws, each dealing 1d4 points of damage (1d6 if you are Large, or 1d3 if you are Small) plus your Strength bonus.
Your claws are natural weapons, so you are considered armed when attacking with them, and they can be affected by powers, spells, and effects that enhance or improve natural. You can choose to deal nonlethal damage with your claws, taking the standard -4 penalty on your attack roll.
Your claws work just like the natural weapons of many monsters. You can make an attack with one claw or a full attack with two claws at your normal attack bonus, replacing your normal attack routine. You take no penalties for two-weapon fighting, and neither attack is a secondary attack. If your base attack bonus is +6 or higher, you do not gain any additional attacks—you simply have two claw attacks at your normal attack bonus.
You can manifest this power with an instant thought, quickly enough to gain the benefit of the power on your turn before you attack. Manifesting this power is a swift action You cannot manifest this power when it isn’t your turn.
You can call or dismiss the claws as a swift action during the duration of the power. If you attack with a manufactured weapon or another natural attack, you can’t make any claw attacks in that round. You can still hold and manipulate items with your claws or cast spells just as well as you could with your hands.
Augment
If you spend additional power points, you can create larger, sharper, and more deadly claws, as shown on the table.

My question is would these claws bypass DR? I assume no because there is no text stating to treat them as anything special for bypassing DR. The power just gives you claws. However, a person in my group suggests that since this change comes from a power that the damage also comes from the power and thus goes through DR.
crizhII

05-16-07, 06:15 PM
My question is would these claws bypass DR? I assume no because there is no text stating to treat them as anything special for bypassing DR. The power just gives you claws. However, a person in my group suggests that since this change comes from a power that the damage also comes from the power and thus goes through DR.

The text of DR requires a weapon with at least a +1 Enhancement Bonus to penetrate DR/Magic.

Psionic Enhancement bonuses will do, EPH p164, but you have to have an Enhancement bonus.

No Enhancement bonus, no dice.
NeoDX90

05-16-07, 06:36 PM
ok, that's how I saw it. He just argued that since the source of the claws was a power then the sourse of the damage was also a power (using the whole magic / psionics bypass DR thing).
cnahumck

05-16-07, 06:38 PM
metaphysical claw will help with that though.
InkBlot

05-16-07, 10:24 PM
The claws can bypass DR/slashing.
ChimericalWolf

05-17-07, 01:00 AM
The source of the damage is not a power. The source of the damage is the claws that the power gives you. If you summon a non-magical sword, it's still just a sword, same thing with the claws.
guardian_omega

05-20-07, 01:15 PM
I'm playing a PW with Claws of The Beast as my main weapon.

I found a relative cheap way to have my claw attacks treated as a magical weapon.

In the Magic Item Compendium, there's the Wyrmfang Amulet, which pretty much allows you to make all unarmed attacks and natural weapon attacks as they were magical.