| Post/Author/DateTime | Post |
|---|---|
| pud05-24-07, 02:12 AM | Energy Barrage from Complete Psionic (p86) looks pretty darn good. Unaugmented, for 11 power points you can deal 15d6 to a group of creatures within 10' of each other. That's better than the typical 1d6/pp efficiency of damage dealing powers. The augment is a bit worse than typical; you only get 3d6 extra damage from an augment of 4pp. On the bright side, that won't catch up to the 1d6/pp efficiency of most powers until lvl 27. The biggest setback looks to be the poor scaling of the DC, at +1/4pp. The most appealing thing about it is that it is unaffected by Power Resistance. At first I thought that might be a typo. This could make it ideal for novas. Thoughts? |
| Celsun05-24-07, 07:35 AM | The power should be rewritten so that it funcitons more like FR's firebrand and is PR:yes. It's one of the reasons I dislike CPsi. |
| InkBlot05-24-07, 01:10 PM | The DC augments poorly because the guys you hit with this have to make 3 seperate saves to avoid the damage. If he makes two saves and fails one then he'll take (1/6 + 1/6 + 1/3) 2/3rds damage, unlike energy ball which would have been one save for 1/2 damage. It also deals more damage and gives you multiple chances to foil evasion. It's a very solid power with some good flexibility too. |