First time try at psionics: Warforged Shaper [Archive] - Wizards Community

Post/Author/DateTimePost
BowenSilverclaw1986

02-03-08, 06:25 AM
Ok, so I originally posted this on the CO boards, but figured this is also a great place to ask for assistance on the subject. I already included the advice I got over there in the post below, however I could really use some help with choosing my powers. Are there any important powers I missed, any great ones I should know about for the (near) future (level 3-4-5 powers)?
If you have any other advice about other things than power selection, please let me know as well.

Thanks in advance for any help and advice,
Bowen


Ok, so after reading PhaedrusXY's diary of his Warforged Shaper over on the psionics boards and paging through the XPH a couple of times I'm tempted to try my hand at a 'Forged Shaper myself.

The thing is though, that this is my first time venturing into psionics, so I could use some help.


Books: Pretty much all WotC 3.5 and Dragon, will have to pass the DM though for final approval.

Starting level: 5, I have no idea how far we'll progress.

Party makeup: This is also still up in the air, I believe I'm the first one to start working on a character so far. The party consists of about 5-6 players in total though, so all bases should be covered.

Stats: 18, 18, 16, 16, 14, 14 (handed out by the DM, I'm not complaining )

Race: Warforged (LA-buyback is in effect, so possibly Phrenic template from the XPH?)

What I'm looking for: A Warforged Shaper that is both reliable and durable. A little versatility would be nice, since I'm not dedicated to filling any specific role.
I don't want to focus on merely spamming Astral Constructs but want to be able to contribute in other meaningful ways as well. I've already been thinking about putting ranks in Craft(Alchemy) and Craft(Poisonmaking) as well as taking ranks in Use Psionic Device and Use Magic Device (the latter with cross-class ranks) as well as hurling poisoned greatswords at the enemy with Telekinetic Thrust. I could really use some advice on other ways to contribute to the party.

Abilities:
Str 14
Dex 16
Con 20 (18+2 racial)
Int 19 (18+1 level)
Wis 12 (14-2 racial)
Cha 14 (16-2 racial)

Feats:
1) Psiforged Body
Psicrystal Affinity (psion bonus)
Overchannel (flaw 1)
Talented (flaw 2)
3) Extend Power
5) Psicrystal Containment (psion bonus)
6) Empower Power
9) Expanded Knowledge (Metamorphosis)
10) Quicken Power (psion bonus)
12) Metamorphic Transfer
15) ???
18) ???
20) ???

Powers known:
1) Astral Construct
Minor Creation, Psionic
Vigor
Deflection Field
Mind Thrust or Energy Ray or Energy Arc or Entangling Ectoplasm(any suggestions?)

2) Psionic Repair Damage
Share Pain
Energy Stun
Damp Power

3) Ectoplasmic Cocoon
Telekinetic Thrust

I'll pro'ly try and complement these with Dorjes and Power Stones or magic items (several useful ones in the MIC, such as a Rod of Viscous Globs to replace Entangling Ectoplasm).
Current ideas for Dorjes and Power Stones (I've tried to do it in such a way that my known powers are the augmentable ones and the powers I use from items are the non-augmentable ones):

1) Entangling Ectoplasm
Force Screen
Grease, Psionic
Biofeedback

2) Concealing Amorpha
Levitate, Psionic
Animal Affinity
Empathic Transfer
Dimension Swap

3) Concealing Amorpha, Greater
Solicit Psicrystal
Energy Retort
Hustle
Astral Caravan

Do you have any suggestions on feats, (future) power selection, tips & tricks (yes, I know about Vigor + Share Pain), must-have items or any other advice that might be useful??

Thanks in advance for your time and effort,
Bowen
The_Ditto

02-03-08, 09:14 AM
Mind Thrust or Energy Ray or Energy Arc or Entangling Ectoplasm(any suggestions?)


Energy Ray.
It's by far the most versatile of the bunch ...
If you want an area effect power, pick a higher level one ...

Entangling Ectoplasm would be a good second pick intended for dual purpose:
1) battle field control
2) PP conservation ..

Actually, you mention dorjes later .. a Dorje of Entangling Ectoplasm is remarkable efficient ...

Buy a couple, 1 for each size category for max payback .. and it saves you a power slot ...


Current ideas for Dorjes and Power Stones (I've tried to do it in such a way that my known powers are the augmentable ones and the powers I use from items are the non-augmentable ones):


You got the right idea ...

I'd note that Hustle in a dorje is rather useless ...
use a standard action to get a move action ...


(Wizard's ruled a while ago that wands (ie dorjes) could not be activated as a swift action, even if holding a swift action power ... please don't derail this thread on this topic anyone ... I'm just repeating the ruling ... search for other thread discussing and debating this in more depth ..)


I've never really liked Astral Caravan / Astral Traveller ... Plane Shift just always seemed ... easier ... :P

Rest looks fine ... *shrug*
BowenSilverclaw1986

02-03-08, 10:22 AM
Ok, thanks for the tips.
I was already leaning towards Energy Ray. I don't much care for large blast areas, I just want to be able to at least do some damage ;)

As for the Dorje of Hustle, I thought it would be a Swift action to activate, seeing as wands that contain a swift-action casting time spell can also be activated as a swift action (see PHB and Rules Compendium)...*shrug*

I guess I'll have to consult with my DM on this one.

Anywayz, thanks again for your advice,
Bowen