Flaws/Traits and Psychic Reformation [Archive] - Wizards Community

Post/Author/DateTimePost
hovnarr

09-02-07, 07:52 PM
Though the power doesn't mention it explicitly, would flaws/traits be removable with PsR?
Salla

09-02-07, 07:55 PM
I would say traits yes, but flaws only if you either exchange for a different flaw or lose the extra feat(s) (to avoid that whole something-for-nothing issue).
Lokiyn

09-02-07, 08:05 PM
Psychic Reformation
Telepathy [Mind-Affecting]
Level: Psion/wilder 4
Display: Auditory, mental, and visual
Manifesting Time: 10 minutes
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature
Duration: Instantaneous
Saving Throw: None
Power Resistance: No
Power Points: 7, XP; see text

When this power is manifested, the subject can choose to spend its most recently gained skill points differently (picking new skills and abandoning old ones if it chooses) and to choose a different feat from the one it selected when advancing from its previous level to its current level.

The subject can also choose to forget powers it acquired when advancing to its current level, replacing them with new ones.

The subject can undo decisions of these sorts that were made at lower levels, if both the subject and the manifester agree to pay the necessary XP before this power is manifested (see below). The subject must abide by the standard rules for selecting skills and feats, and so it cannot take feats for which it doesn’t qualify or take crossclass skills as class skills.

XP Cost
This power costs 50 XP to manifest to reformat choices made when the character reached her current level. For each additional previous level into which the revision reaches, the power costs an additional 50 XP. The manifester and subject split all XP costs evenly.


So the real question is, do you believe that Flaws are of these sorts[/list] similiar in nature to Feats Skills Powers?

So looking at unearthed arcana Flaws are like the flip side of feats. Whereas a feat enables a character to be better than normal at performing a task (or even to do something that normal characters can't), a flaw restricts a character's capabilities or imposes a penalty of some sort.

We see that Flaws are the Opposite of feats

I would fall under the answer no, psychic reformation cannot effect flaws or traits, not necessarily because they are not feats, but because they are the mechanical representation of something similar to race, but neither a feat, skill, nor power.

However thats just my [i]opinion and should be taken as such.
InkBlot

09-02-07, 09:05 PM
You could change the bonus feat you got from the flaw, but not the flaw itself.
hovnarr

09-03-07, 06:18 AM
OK thanks! I might go with a house rule allowing you to remove flaw + bonus feat if you wish though, in my own campaigns that is.