Giving Sangehirns immunity to poison and disease... [Archive] - Wizards Community

Post/Author/DateTimePost
JulesCARV

04-09-07, 10:21 PM
One problem with Sangehirns, I think, is that they're not immune to poison or disease. It's possible to get these immunities by taking four levels in the Crystal Master prestige class and embedding amethyst and blue zircon gems, losing a manifester level, but otherwise, you're vulnerable to poison and disease (or just play a warforged, but that's kinda limiting). This wouldn't be too bad if psionics had good "remove disease" or "neutralize poison" type powers, but all it has is empathic transfer, which doesn't get rid of poisons or diseases, but transfers them. If you're immune to poisons and diseases, transferring them to yourself is harmless, and serves as a reasonable substitute for psionic versions of traditional divine healing spells.

My question is, would it be overpowering to give sangehirns immunity to poison and disease? If it wouldn't be, at what level should they get it? If it would be, is there any way of of balancing it by, say, cutting back other sangehirn features?
InkBlot

04-10-07, 01:54 AM
Sangehirns immune to poison? Sounds okay. Maybe you could ditch the Healing Focus ability, and replace it with a bonus to saves vs disease/poison at 1st level, which increases to immunity at 5th level. Honesetly, I'd rather create a new power or augment to deal with it.

There are a couple ways for a psionic healer to irradicate a disease or poison;

Once you hit 15th level, you can channel empathic transfer through your psicrystal. Since your psicrystal is treated as the originator of the power, any transfered disease or poison would go to it instead of you.

Or, as a less cheesy alternative, you could manifest oak body before manifesting empathic transfer. Oak body makes you immune to disease and poison. Iron body also works, but is a level higher (3 levels if you're using the psywar version of oak body).

You could also absorb a poison/disease and then use metamorphosis to turn into an object. Objects are immune to disease/poison. This is lower level than the oak/iron body trick, but cheesier as well.
JulesCARV

04-10-07, 02:35 PM
Ah, those workarounds hadn't occured to me.