Good Metemorphisis list for 9th level Psion [Archive] - Wizards Community

Post/Author/DateTimePost
heavenisme

11-30-07, 12:03 PM
1. So I have this power metamorphisis what are some of your recomendations?

2. What are the optimal choices?

3. Anything that is just really cool?

So far I remember reading willo wisp, was good, anything else?
Favored Enemy

11-30-07, 04:04 PM
From Carnivore's 3.5 Psion Build Guide and Compendium
http://forums.gleemax.com/showthread.php?t=624041

Starter Forms

Ground combat: Annis Hag. This form comes with 25 strength, +10 to natural armor and the full attack routine claw/claw (1d6+7) bite (1d6+3). Even more impressive are the (Ex) attacks improved grab, rake and rend. This form beats face while offering adequate melee protection.
Aerial combat: Wyvern. You don’t get the flyby attack feat, which means you loose out on 2 of the attacks. You still get 4 solid attacks on a decent body, but the most important feature is the (Ex) poison attack that deals 2d6 con damage (DC 17, fort).
Aquatic combat: Aboleth. 4 tentacle attacks and 26 strength! Also good combat abilities overall and great swim capabilities.
Multi-purpose: Cloaker. This is fantastic. High str, dex, con and natural armor, flying 40’ (average), decent attacks (10’ threat range, and engulf to boot) and a very inconspicious appearance. Stupor is what really makes this shine though. As an extraordinary ability (bypassing an anti magic field, for instance), you can launch a hold monster-type attack with a DC 15 fort save, lasting 5 rounds, with a range of 30’. Infinite freebee (Ex) hold monster at range, that are sonic rather than mind-affecting! This will be your default method of attack, so let’s take Ability Focus (Stupor) as our third feat, making that a DC 17 fort save.

Higher Level

· Roper: A new fantastic form, especially for your psicrystal, this 10 hd darling becomes available at level 8 with overchannel. Six ranged touch attacks (50’ range) per round that deal 2d8 strength damage each on a failed fort save (DC 18), and a +14 natural armor bonus.
· Behir: This form is good for straight combat against opponents immune to paralysis (Cloaker) or ability damage (Roper). 26 str, constrict, improved grab, rake and swallow whole! It slices, it dices...
· Will-o’-wisp: Remember this form for the future with Greater Metamorphosis and Fusion. Using only Fusion (and normal Metamorphosis), this can slap a +9 dex and +9 deflection bonus on any other (preferably low dex) form. With Greater Metamorphosis, you also get spell immunity and (Ex) invisibility here.
· Dragon Turtle: This form is available at level 10 and allows you to capsize ships. +17 natural armor bonus!
heavenisme

12-01-07, 08:57 AM
I think it's better to transform your Psicrystal into stuff rather than yourself. Since your psicrystal is a construct can it become other constructs? For example a astral construct?
hovnarr

12-01-07, 09:43 AM
Yes it can. It has only half your hp though, which could cause problems. Depends on how generous your DM is when it comes to getting a new one.

If you go with a construct juggernaut, I'd recommend sharing the metamorphosis and make yourself to a Cloaker. It's attached to the construct like a cloak and threatens far. You give cover to the construct and can support with buffs like shared Vigor/Share Pain while it hacks away. You have an impressive tail slap and can do (Ex) Hold Monster attacks on targets that the construct/crystal can then CdG.
hogarth

12-01-07, 10:33 AM
Here's the (SRD-only) list I was using for a psion. Note that some of them (Choker, Pixie) are only good if you have Metamorphic Transfer.

Choker [3 HD, +6 AC, 20', climb 10', 16 Str, 12 Con, quickness!]
Annis [7 HD, +9 AC, 40', 25 Str, 14 Con, rend]
Gargoyle [4 HD, +5 AC, 40', fly 60', 15 Str, 18 Con, DR 10/magic]
Phthisic [6 HD, +7 AC, 30', 23 Str, 20 Con, mind feed, DR 10/magic]
Cloaker [6 HD, +8 AC, 10', fly 40', 21 Str, 16 Con, engulf, moan (stupor), shadow shift]
Very Young Brass Dragon [7 HD, +6 AC, 60', 30' burrow, 120' fly, 13 Str, 13 Con]
Pixie [1 HD, +5 AC, 20', fly 60', 7 Str, 10 Con, DR 10/cold iron, greater invisibility]
Spider Eater [4 HD, +3 AC, 30', 60' fly, 21 Str, 20 Con, poison, freedom of movement]
Phantom Fungus [2 HD, +3 AC, 20', 14 Str, 16 Con, plant immunities, greater invisibility]
Umber Hulk [8 HD, +7 AC, 20', burrow 20' (5' through stone), 23 Str, 18 Con, confusing gaze]
Shambling Mound[8 HD, +9 AC, 20', swim 20', 21 Str, 16 Con, plant immunities]