Graft Weapon, Mind Blades, and Gauntlets... [Archive] - Wizards Community

Post/Author/DateTimePost
MnemonicSV

12-19-07, 02:37 AM
A few things occured to me involving the graft weapon power, and I'd like some opinions:

1) Would you allow a PsyWar/SoulKnife to use graft weapon on their own Mind Blade? On one hand, it is already a part of them; On the other hand, it is treated in all respects as a short sword (except visually).

2) What is the effect of using graft weapon on a gauntlet? Would your hand simply simply turn into a semi-iron clenched fist? Could you let go of whatever you were holding at the time, or is it held fast? Are you unable to use graft weapon if you are wearing gloves?

3) Let's say you have a damaged (but not destroyed) weapon in your possession. Could you use graft weapon, then use body adjustment on yourself to "heal" the weapon? Or, does the weapon only heal if it was damaged while it was grafted?

4) What happens to any rings you are wearing?

All opinions are welcome of course.
Rhyvurg

12-19-07, 02:49 AM
1) I'd have to say a mindblade is ineligible for Graft Weapon. No real reason other than it doesn't feel right.

2) I'd say you get a metal hand that still functions like a hand, but with no tactile sensation. Say a -2 to skills like Open Lock, Sleight of Hand etc. You could still hold items normally, and I'd say the glove would be absorbed till you ungrafted the weapon.

3) As far as I know, healing powers and spells would affect the weapon normally.

4) I think the ring would still function, but you'd have to ungraft the weapon to change it out.
Fatalis_902

12-19-07, 03:35 PM
1) Yes, the mindblade is eligible for Graft Weapon. Powers or spells that upgrad weapons can be used on a mind blade. Since Graft Weapon upgrades a weapon by sticking it to your wrist, the mindblade becomes eligible.

2) Ignoring the question of why you'd do that, you now have an unarmed strike that deals lethal damage, with a +1 competence bonus on attack and damage rolls. Your hand is now a gauntelet at the end of your wrist. You can't pick anything up, and I'd say that whatever you were holding falls to the ground. Keep in mind taht this power only affects one hand per manifestation, so if you wanted a pair of gauntelet hands, you'd have to manifest it twice.

3) The weapon would heal as well: If the weapon takes damage, you take damage as well. If you are healed, so is your grafted weapon. If your weapon is destroyed, you permanently lose two points of Constitution; the ability drain persists until you can restore your natural anatomy.

4) Presumably, they meld into your weapon and become non-functional until your hand is restored, but I'm not totally sure. I'm operating based on polymorph rules here, so cut me some slack.
CrimsonDeath

12-19-07, 04:47 PM
4) Presumably, they meld into your weapon and become non-functional until your hand is restored, but I'm not totally sure. I'm operating based on polymorph rules here, so cut me some slack.

I'd guess that it would meld into your hand, but remain functional.
Wizard Random

12-19-07, 08:19 PM
I'd guess that it would meld into your hand, but remain functional.

/Concur
Fatalis_902

12-20-07, 06:39 AM
I'd guess that it would meld into your hand, but remain functional.

That works, too. Either way, it's not overpowered.
Slagger the Chuul

12-21-07, 02:50 PM
1) Would you allow a PsyWar/SoulKnife to use graft weapon on their own Mind Blade? On one hand, it is already a part of them; On the other hand, it is treated in all respects as a short sword (except visually).

Technically, it's okay. You'll just have a useless arm with no hand if you put your mind blade away.

2) What is the effect of using graft weapon on a gauntlet? Would your hand simply simply turn into a semi-iron clenched fist? Could you let go of whatever you were holding at the time, or is it held fast?

While you are technically losing your hand, a gauntlet has a hand of its own and manipulating that hand so that you can still hold items is one of the benefits of "wielding" a gauntlet. You'd still suffer the -2 penalty on checks involving the use of your hands, though.

Effectively, you lose the use of your hand, but retain the use of your gauntlet (which remains capable of picking things up and even holding another weapon).

3) Let's say you have a damaged (but not destroyed) weapon in your possession. Could you use graft weapon, then use body adjustment on yourself to "heal" the weapon? Or, does the weapon only heal if it was damaged while it was grafted?

The weapon can be healed regardless of whether or not it was grafted when it took damage.

On a related note, something that has always bugged me about graft weapon is the partabout weapon destruction, where "the ability drain persists until you can restore your natural anatomy (by means of regenerate or a similar effect)." Now call me crazy, but couldn't you use the normal method to "restore your natural anatomy" and just dismiss the power? I guess it's not technically ruled out (and even potentially supported, since "your hand returns" when the duration expires), but it doesn't seem to be what they had in mind.

4) What happens to any rings you are wearing?

You won't be able to take them off, since you won't be able to find your hand. Unless they were extra-big rings worn on the outside of a gauntlet, or if you were wearing them on the other hand, or if they were earrings, toerings, or some other style of ring.

And finally, I'd just like to say that improvised weapons make this power into comedy gold. It's probably safer to avoid using badgers, though.