| Post/Author/DateTime | Post |
|---|---|
| TheBuzz09-07-07, 09:23 AM | Guys, is there a way to gain a psionic power point without taking a level in a psionic class or picking a psionic race? I'm asking because I play a scout who wants to take the 'up the walls' feat. But in order to use it I must be psionically focussed, wherefore I need the power point. Thanks |
| Bacris09-07-07, 09:29 AM | Both the Wild Talent and Hidden Talent feats in the XPH do this. |
| Amaril09-07-07, 11:28 AM | In fact, that is specifically what those two feats are designed for. Note that Hidden Talent is design to substitute Wild Talent in high psionic campaigns. Wild Talent [General] (http://www.d20srd.org/srd/psionic/psionicFeats.htm#wildTalent) Your mind wakes to a previously unrealized talent for psionics. Benefit: Your latent power of psionics flares to life, conferring upon you the designation of a psionic character. As a psionic character, you gain a reserve of 2 power points and can take psionic feats, metapsionic feats, and psionic item creation feats. You do not, however, gain the ability to manifest powers simply by virtue of having this feat. |
| TheBuzz09-07-07, 11:41 AM | thanks. where do i find hidden talent? and another question: i guess I couldn't use a cognizance crystal (MIC 154) to become psionically focussed, right? |
| Amaril09-07-07, 11:43 AM | Hidden Talent is not part of the SRD and can only be found in the Expanded Psionics Handbook. |
| Tempest Stormwind09-07-07, 11:56 AM | and another question: i guess I couldn't use a cognizance crystal (MIC 154) to become psionically focussed, right? No more than a rogue with scrolls counts as a spellcaster. |
| Amaril09-07-07, 12:03 PM | and another question: i guess I couldn't use a cognizance crystal (MIC 154) to become psionically focussed, right? No, cognizance crystals are for manifesting powers, not for keeping a reserve of powerpoints to remain psionically focused. A cognizance crystal is best used for spending power points to manifest a power while you retain your psionic focus with your own personal reserve of powerpoints. |
| AntiDjinn09-07-07, 01:37 PM | If Up the Walls is the only psionic feat that interests you, then have a look at the skill trick Walk the Walls. It has limitations: Like all skill tricks it can be used once per encounter (or once per minute in non-combat situations) and you can only move 4/5 of your normal movement. But if you were going to take the prereqs anyway, all it costs is 1 skill point instead of 2 feats. Also look at Corner Perch and Wall Jumper. If there are other psionic feats that fit your build, the by all means go the Wild Talent route. If you don't take expend focus feats you won't even need Psionic Meditation since you will get focused once at the start of the day and then stay that way unless you get KO'd or hit by certain attacks (Lurk's Unfocusing Strike, Glossolalia spell, a few others). |
| TheBuzz09-08-07, 11:20 PM | amaril, thanks for all your answers. antidjjinn, i have thought of all those feats. also of items giving you climb speed or ToB's 'dance of the spider' stance. fact is, however, that all those possibilities extremely limit your base speed, which is quite important to me (i'm a scout with spring attack; I know, not the most effective build, but stylish). of course, a feat is extremely precious, even more are two. but we're talking about feats with few preqesits which you can take at low levels and in my opinion feats at higher levels are much more valuable. guess i have to think about the costs and the gains. thanks again. |
| Tiarn09-08-07, 11:30 PM | ... But if you were going to take the prereqs anyway, all it costs is 1 skill point instead of 2 feats. Also look at Corner Perch and Wall Jumper.... It costs two skill points to learn a skill trick. :) |
| InkBlot09-09-07, 12:18 PM | amaril, thanks for all your answers. antidjjinn, i have thought of all those feats. also of items giving you climb speed or ToB's 'dance of the spider' stance. fact is, however, that all those possibilities extremely limit your base speed, which is quite important to me (i'm a scout with spring attack; I know, not the most effective build, but stylish). of course, a feat is extremely precious, even more are two. but we're talking about feats with few preqesits which you can take at low levels and in my opinion feats at higher levels are much more valuable. Have you thought about taking a single level of Psychic Warrior? You get the power point reserve without spending a feat on it, and you get a bonus feat which you can use for Up The Walls. AND you get a single power, such as skate (+15 to speed). |
| AntiDjinn09-10-07, 11:16 AM | A single level of psychic warrior is a good suggestion as long as you are human, half-elf, or have either scout or psychic warrior as racially-favored. It would get you Up the Walls and more in one character level, but would not be worth incurring an ongoing XP penalty. |
| SlanderPanic09-10-07, 12:09 PM | On the other hand, scout/psychic warrior would make for a pretty solid combo if taken evenly. |
| Lycanthromancer09-10-07, 12:15 PM | You REALLY want that massive manifester level penalty? Psychic warriors don't get enough power points as it is... |
| SlanderPanic09-10-07, 12:23 PM | It's all about using the points you have wisely and making the absolute most out of those bonus feats. I'm thinking that someone would play the character primarily as a scout-type, using psychic warrior powers and feats to supplement those abilities. Scout/marksman would probably be an even better combo, but I don't know what the OP has access to. |